THIS IS A HEAD MOD FOR THE DAWN KINGDOMS TITANOBOA.
The UV map isn't 100% exact to the original titanoboa, but it does texture well now.
IN ORDER TO USE THIS HEAD MOD:
1. Edit your titanoboa avatar, and HIDE the original eyes and head, by setting transparency to 100! The head cannot be unlinked!
2. Rez the Titanoboa Boa head!
3. Take out the script "DK ~ 1. Main Texture Controller" from the Titanoboa Body, and COPY it into the head! The script should now be in the body and the head.
4. Wear the head by adding it! Now you can texture the head using appliers and the customization HUD!
NOTE: The head name HAS to include the word "Titanoboa" in order for appliers to work!
This is exactly what I needed.
Exactly what I needed- I love the boa/python look. Thank you!
Exactly what my giant danger noodle needed!
I've been eagerly keeping my eye out for smoothing EXACTLY like this, as it fits my giant serpent soooo much better than the standard anaconda head! The craftsmanship and meshing on this is soooo good, and helps me feel a bit more at home in the snake!
After testing with the animations and everything, it even follows the natural movements more or less as perfectly as I could ask for. (I didn't see any issues!), AND it fits my custom texture just fine. Wonderful work overall!