Some medieval style wooden doors for castles/mausoleums/etc
-- Two mesh styles --
With handles, and without.
-- Two texture styles --
Clean wood, and weathered/decaying wood.
-- 1 Land Impact / Prim Count --
For each individual door.
-- Opening/Closing Scripts --
and an option to reverse the direction the door opens in (which you will need to do to make both doors open the same direction since there are not separate right/left side version of the model.
-- Maps for Creators --
To assist artists wishing to make their own textures (open in inventory and 'save as'):
-Strong Ambient Occlusion map
-UV Map
-Baked Lighting Map
Each door is a single object and face, so any texture alterations you wish to make to individual sections of a door will need to be done through separate image editing software.
Scaling the door larger will begin increasing Land Impact after reaching 10 Meters (~33 Feet).
These doors may only be re-sold as components of your own builds, never separately, regardless of any alterations you make to them. You must set their permissions to either No copy or No transfer when reselling.
Really nice!!!!
Really nice textures and script. The doors look amazing. They grow when you enlarge them, but not much at all. Nice touch that the script has a one touch door open direction changer. Perfect! I will use these a lot.
doppeltürproblem
Sieht super aus. sehr schön gemacht
preis und qualität unschlagbar
eigentlich eine Doppeltür. sie ist aber nur 1x drin.klar kopieren und spiegeln. Macht nur das script nicht mit. eine tür geht nach innen auf die andere nach aussen
PS nun noch mehr davon
Excellent!
Exactly what I was looking for! Definitely worth a few extra L for it.