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Mint Idle/AFK Avatar Check System ULTIMATE | Anti-AFK | Anti-Bot

Mint Idle/AFK Avatar Check System ULTIMATE | Anti-AFK | Anti-Bot
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Mint Gadgets
Original Product
Idle Check System ULTIMATE
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This system is an idle/AFK avatar detector and checker, used to ensure that avatars at a certain place won't go idle, and if they do, an optional action will be done to them, and the owner will be notified.
Additionally and optionally, it can detect avatars' chat in nearby chat, plus the avatar movement so you can have a firm 3-in-1 idle checking process that can also detect bots at your place and prevent them from staying.

UPDATED (11/21/2024):
*There is now an ignore list management to except certain avatars from all idle-checking.
*The system now automatically checks and disallows avatar's viewer "Away" status.
*The system now automatically checks and disallows avatars marked as scripted agents (Bots).

System's Options List:

ON: Turn the system on.
OFF: Turn the system off.

EVERYONE = Idle check everyone in the area.
GROUP = Idle check everyone with the same group tag active as the group to which the system is set.
LIST = Idle check only avatars in the avatar list in the notecard. (best option)
The owner of the system is always excepted.

Notify:Yes = Owner notification when avatars are detected with an inactivity.
Notify:No = No owner notification.

Area:Parcel = Detect and check only avatars in the same parcel.
Area:Prcls = Detect and check avatars in all parcels owned by the same parcel owner.
Area:Sim = Detect and check avatars sim-wide.

Action:None = Only inform avatars of their inactivity and notify the owner if the owner notification is enabled.
Action:Warn = Inform avatars of their inactivity and warn them that they may be removed from the area and notify the owner if the owner notification is enabled.
Action:Eject = Inform and eject avatars from the area when they are marked as inactive and notify the owner if the owner notification is enabled.

AFK/Idle: Turn the main idle checking on/off.
Chatting: Turn nearby chat detection on/off.
Movement: Turn movement detection on/off.
You can enable one or all of the options above.

CHECK RATE: Set the idle checking rate in minutes (How often to perform an idle check including chat and movement detection).

TIME GIVEN: Set the time given to avatars to respond to the main idle check dialog in seconds. (This is only for the main idle check, not for the chat and movement detection which are detected within the 'check rate' period.

HOW DOES THE IDLE CHECK SYSTEM WORK:
The system will detect all avatars in the area (the area can be the same parcel, all parcels of the same owner, or the whole region)
If the system is set to check EVERYONE it will idle check everyone in the area if the main AFK/Idle option was enabled.
If the system is set to check only GROUP it will idle check only avatars with the same group tag active in the area if the main AFK/Idle option was enabled.
If the system is set to check LIST it will idle check only avatars on the list when they are in the area if the main AFK/Idle option was enabled.

How an idle check is performed? The system sends a dialog message with an auto-generated randomly numbered button to click, one time every 'check rate'. If an avatars misses it and does not click the button they are marked as 'Idle' and an action will be taken when the response time expires, and if they click the button a confirmation message will be sent to them.

If Chatting check is enabled, the system will detect the nearby public chat of all avatars that are being checked, if they do not chat (send any message in the nearby chat) within the period of 'check rate' they are marked for chatting inactivity and action will be taken.

If Movement check is enabled, the system will detect the movement of all avatars that are being checked, if they do not move their avatar (even a slight move such as a rotation is considered a movement) within the period of the 'check rate' they are marked for movement inactivity and action will be taken.

NOTES:
*If you are not the same owner of the land or if the land is group-owned you must use the 'Eject Relay Unit' which is included in the folder. The relay unit must be rezzed in the same region (only one eject relay per region) and owned by the same land owner for the eject function to work. If the land is group-owned, deed the eject relay unit to the same group.
*If you are the owner of the system and the owner of the land as well (not owned by a group, even if it is your own group) then you do not need the eject relay unit.

*The 'Chat Relay Unit' included in the folder is only for the 'Chatting' detection option to detect nearby chats within 20 meters of it. This is only needed if the 'Chatting' detection option is enabled and you want to cover the chat in the whole place as the system itself will only cover 20 meters around it. You can rez as many chat relay units as needed.

NOTE The script is no mod.

  • DETECT IDLE/AFK AVATARS
  • NEARBY CHAT DETECTION OPTION
  • AVATAR MOVEMENT DETECTION OPTION
  • CHECK EVERYONE, GROUP, OR LIST
  • REMOVE IDLE AVATARS/BOTS FROM PARCEL
Average rating: full star full star full star full star full star
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Great work..
full star full star full star full star full star Posted December 03, 2024 by xXCharlie74Xx

i bought the tool to monitor my sim. it works, is fast and easy to use. For my purposes, however, I needed a small modification that the creator has implemented around and also knows my wishes for the next update. what can I say.... 5 of 5 stars

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