Are you tired of being pushed while you're in a club, shop or just hanging out and chatting?
This "Move Lock" will prevent people or objects from pushing you around.
When it is active you can move freely and the "Move Lock" activates itself when you stop moving.
Besides the "Move Lock" it has a "Collision Detection" function. When activated it will tell you who is pushing you and it will push back
(in those places where pushing is allowed).
Be careful if you activate the collision function that you don't unconsciously push other people!
Finally it has a "Hide Me" function. This function will make your avatar invisible .
It is NOT an invisible coat. That means you are invisble but people still can see your name tag.
I use this one, because the idea is to hide yourself for a moment so there is no fun anymore for the griefer to push you and then get back again.
If you use a tool like the invsibible coat you have to teleport to an other location to show yourself again.
That is not practically, when you don't want to leave the place you are in (eg when you are shopping, in a club, ...).
If you hide yourself put your AO off, because the tool uses an animation to hide you.
This tool also works in no script zones!!!
Important: Wear the tool first in a script enabled area (!) and then you can go to no script areas and it will keep working!
Although this is a powerfull move lock, it is NOT a shield to be used in combat RP.
There are other products (also at other prices) that are more suitable for this.
Just wear the hud touch it and you can enable/disable the "Move Lock", ""Collision Detection" and "Hide Me" function via a simple menu.
The hud will appear at the left bottom and will indicate by collors what the status of the hud is.
- Move Lock that let you move freely and activates itself when you stop moving.
- Collision Detection that informs you who is pushing you and push back.
- Function which you can use to hide your avatar
- Works in no script areas!
- Your environment will not jitter when you activate the move lock.