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*NEW* Animated-Mesh Huntable ZOMBIES Version 4.00

*NEW* Animated-Mesh Huntable ZOMBIES
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1) WATCH IT ! - Click "Watch it in action" right below the image up above (a short animated GIF)

2) WATCH IT ! - Click the "View Video" at bottom of this page (a longer MP4 video on YouTube).

3) WATCH all the different animals (AniMesh Playlist) on YouTube:
https://www.youtube.com/watch?v=vWm8hA5mc8s&list=PLRuY6JC1nhWBC8l3H9L3P6pKZatmygAki

**NOTE** that these AniMesh animals ship as physically MODIFY (and COPY), but...
- - - current SL AniMesh ignores any in-world edited size change and always draws the AniMesh object at its PREDEFINED SIZE !!

• animated free-roaming and HUNTABLE Male and Female Zombies
• *ANIMATED-Mesh*: walks; sometimes trips and falls; runs and jumps when shot
• you set its home (center) and its roaming range and speed
• when hit (using almost any weapon), it becomes increasingly red until it is killed
• when shot/struck it runs or aggressively attacks the hunter (NOT its SF owner) (SpellFire, GM, GCM damage)

These COPYable zombies will add atmosphere to your SIM lands, especially zombie or apocolypse city-scapes. It walks around (you specify its home and its roaming radius), sometimes tripping and falling, sometimes jumping. Because it is COPYable, you can have one or a whole crowd.

Except each zombie is HUNTABLE. It will suffer damage from any ranged weapons (Arrows or other projectiles) and/or SpellFire swords. It will make sound when attacking the hunter and other sound when it is hit and wounded. Once hit and wounded, it will run and will aggressively attack the hunter (but NOT its SF owner) with SpellFire, GM, GCM damage. When just roaming, it can be set to be peaceful or to attack when people get too close.

The zombies are "RIDEable" (if the owner enables "GROUP Friend") and are "STEERable" (if the owner enables "VEHICLE Steer").

Each of these zombies use a good low-poly mesh and textures to be an attractive 3D implementation while its hand-selected LODs keep prims (Land Impact) as low as practical. Its one movement script and exploitation of new "AniMesh" animation keeps lag to a minimum.

You can see various animals in-world at: http://maps.secondlife.com/secondlife/Exotic%20Forest/185/185/2200

Please come and play with the wild animals, it saves us having to feed them.

See item in Second Life View Video »
  • Animated free-roaming and huntable Male and Female Zombies
  • Animated-Mesh: Walks, sometimes trips and falls, runs and jumps when shot
  • you set its home(center) and roam range and speed
  • When hit (using almost any weapon), it becomes increasingly red
  • When hit, it runs and/or attacks (SpellFire,GM, GCM damage) the hunter
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Dynamic Archery's Zombies.
full star full star full star full star full star Posted July 27, 2023 by theotherendofthings

I'm so happy this store offers their own zombies, in addition to all of the brilliant huntable animals and mythical beasts also on offer. It's somewhat of a challenge to find NPC enemy zombies on the Second Life Marketplace that you can spawn and shoot down with just about any weapon; there are only a handful, unless you put together your own out of meshes, scripts and animations.

The creator previously offered to give me many of his mythical creatures as a gesture after purchasing his huntable animal sets, but these zombies were not included; so I purchased these myself separately.

These zombies don't disappoint at all; they are unique yet work much like the animals. My first impression and experience is that they roam the land and when you attack them, they turn "aggro" and run all over the place; they don't seem to chase you directly like the animals do, although I may have to get really close to them and try it out again. These zombies seem to be the kind which you would want to pick off at a distance and watch them scramble, helpless to find out where they're being attacked from, and thus adds variety among the hordes of other zombies you may have, making it perfect for zombie apocalypse sims.

There's only two zombies in this set; the male and female zombies - they don't look similar (the variety is also a good thing) so I feel this product would have been best in a set of several different zombies in a horde, so you don't have just these two zombies, but a good variety of them.

Now all that's left in the same vein are huntable vampire NPCs with their own unique behavior and feel. There is already a vampire avatar and pet in the Dynamic Archery store, but it's not part of the line of huntable creatures, so I would definitely love to see that alongside the werewolf and zombie already on offer, in addition to the huntable bat, which is the closest thing. https://marketplace.secondlife.com/p/PROMO-Animated-Mesh-Attachment-Pet-VAMPIRE/24084126

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Great product, Great maker
full star full star full star full star full star Posted July 09, 2019 by TheDarkhand

love these zombies and love the support offered by Restless Swords.
they work with any combat system for damage and a must have for combat geeks like me.

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