Scripted to create an ambient NON-LOOPING chime sound based on the speed and direction of Second Life's wind.
64 Unique notes are loaded into the notecard.
Come to our mainstore (http://maps.secondlife.com/secondlife/Odysseus/54/167/22) to purchase this item for cheaper, LL has increased their Marketplace take by 10% so we did too but only on the Marketplace! In-World you'll find the same low prices as always <3
Voir l'article dans Second Life- scripted with second life wind
- 100% original mesh
- low land impact
Great idea, in theory
I hate giving a less-than-five-star review, but the are no other reviews, and also no way to hear this before purchase: The sounds are very consistently timed (it feels like listening to quarter notes) such that you don't get the feel of the chimes responding to natural, random variations in wind. I can't comment on what it would take to make this sound natural, but it does not create the effect implied, so unfortunately I can't recommend it. It's a bit spendy for there to be no place to listen and no video to review, so I would recommend the creator create one so people know what they're getting in advance. On the other hand, if this were updated to be 1. even a little quieter still or have volume control, and 2. more naturally vary in the note timing in response to the wind, it'd be a hit. I'd happily use it in that case. Perhaps the insertion of a silent note sometimes would help, at least, to space them out more naturally, and perhaps the introduction of a few that sound like two hits close together.