Pixelancer ~ Ripple v2 Version 02242018
Thanks for your patronage!
The Ripple is a pool of thin fluid that ripples as if something had just dropped onto its surface. I trust you will think of a purpose for this.
This is the second generation of my mesh Liquid products. In this generation, instead of using texture changes, I use a greyscale texture. This makes it easier for you to modify the mesh color to match your scene.
1 Li at default size.
Model is Modify.
Scripts are No Modify.
Copy
No Transfer
~ There is an owner-use-only color change menu with 5 options.
~ I have selected textures to help you blend with other Pixelancer products. Ripple pairs well with Drip, for example.
~ This does not use alpha textures. These are 3D mesh objects.
~ I have set the mesh with modify permissions, so you may flatten, stretch, or re-texture it to suit your needs.
~ Play with the Glossiness and Color settings under the Shininess(specular) setting for different effects.
~ This object is composed of a mesh component with 8 faces, using specular maps, and no textures larger than 512x512. Maps and textures are not included.
~ This is 100% mesh. Resizing mesh will change its land impact, and you must use a capable viewer.
Please view the DEMO at the kiosk in world.
- Animated 3D Mesh
- 5 Color Options
- Mesh has Modify Permissions
- Low Land Impact
- Matches Other Pixelancer Products