A quick and easy way to create a working Tip Jar from any object:
• All variables can be change at the top of the script!
• Simple and Advanced version for more knowledgeable scripters!
• Modify the hover text to however you wish!
• Forward payments to another avatar.
• Customisable Pay buttons and Jar name!
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How to use:
Setting up -
• Drop the script into your tip jar and set the script to 'Running'.
• Change the 'pay_buttons' to the pay amount that you wish to show.
• If required, insert a UUID to forward all your payments to.
• Edit 'p_Msg' to the message that you would like to show to your tippers when they
tip an amount. You can use %name% to display the tipper's name and %amount%
to show the amount they tipped.
• IM_G_Msg is the message that will be sent via object IM to the tipper, nobody else
can see this.
• Hovertext options can also be edited to whatever you wish.
• Resetting the script will reset the total amount of money received, to change the
default starting total, scroll down to 'state_entry' and change tip = 0; to
tip = *your amount here*;
• The advanced version has a few more variables that can be changed, these are all
explained within the script via '//comments'.
Notes -
• This script requires that you have some knowledge of the Linden Scripting Language.
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OpenSource Scripts For SecondLife and OpenSimulator
Licensed under Creative Commons Attribution 4.0 International (CC BY 4.0)
Scripts by RenderWorks may be used in any manner, modified and republished. Unless
specified otherwise, our scripts are always open source. Objects made with these scripts
may be sold with no restrictions.
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See item in Second Life- 2 versions & examples included!
- Forward payments to another avatar.
- Easy to customise.
- Hovertext on/off & edit feature included.
on first sight - super and then the big disappointment
I like this script. It has all the options that I wanted, it is very well documented and easy to understand, BUT: it does not work.
The problem is with the "thank you" messages to the tipper. Only the first tipper's name is right. Because all other tippers after the first tipper get the same name as the first tipper. A tips and A gets thanks. B tips and A gets thanks. C tips and A gets thanks...
I thought I had messed up the script somehow and went to the shop to find help.
Indeed, the tip jar in the shop is a demo for this script.
And it does not work either! I tipped and somebody else got thanked in local chat.
I contacted the merchant/designer/script writer - but no reply.
Money wasted, time lost and tip jar still not finished.
hmmm..