This product does NOT come with the skin or ears shown. They can be found in the related items at the bottom of this listing.
This is a modding resource first and foremost. You should only be purchasing this head if you have purchased a mod that requires it or you know how to create your own textures. Dev files are provided and free to use and sell.
Included:
Head
HUD
Eyes
Applier creator
Whiskers
Dev files
Yes, this will take kibby head appliers! Yes, this uses all the same textures as the kibby head!
Are there chat commands?
Hello, Are there chat commands like /channelmouthopen 4 to set open state?
Really great head!
LOVE this head but I AM having a small yet annoying issue. There's a neck gap when using this head for the Slink Male body and IDK how to fix it :( I'm really actually bummed about it cause the body is great for the shape I'm wanting but the damn neck part ;-; If anyone knows of a fix please let me know. Other than that the head is really nice and I've been enjoying making my Honey Badger mod for it. <3
Quite versatile, minor HUD weirdness.
I'm honestly really glad to see the Regalia ethos also extends to SG's heads, Kibby and Kibby-Dirivitive heads such as this one are UV-compatible with each other which makes my life as a habitual modder much, much easier!
HUD had a minor bug in it that one of the eye position 'notches' does nothing, nothing to take a star off of though.
Only thing I could suggest is a neck adapter for the Regalia bodies, it would move this and the other heads in to legendary territory!
High Quality & Great Support
There's a real dearth of quality skunk heads, particularly of a masculine variety, and SG really stepped up to the plate on this one. It's animated, expressive, and not so delicate that it automatically makes anyone observing think it's meant to be female. Of course, if the desire is there, there's the eyelashes option. Small things can trigger mental cues like that, so I appreciate the attention to such subtleties.
It's been mentioned before that the eyes will almost certainly need modded if you don't want that hooded, gray look. Recoloring the given eyes manually creates a sort of 'all or nothing' visual. But if you want to look properly distinct, you'll want to mod most any eyes you opt to use with a head like this anyway. So I don't know if I can really count that against it.
Brief Storytime: I enjoy machinima and photography as a creative, so the ability to manage a face's expressive range is very important to me. When I first picked this item up, there was a bit of a goof with it. A number of the toggles didn't work. I'm happy to say, the creator is very friendly and helpful, and despite being bogged down with other projects, took care of the issue. So if customer support is a concern of yours, I'm happy to say my experience has been abundantly positive.
If you're on the fence and would like to see one of these heads in action, here's a self-indulgent shot of my skunko: https://i.imgur.com/XTtx6Oo.png
(Hair by Wings, Omega skin by Anxious Angel, eyes mod by Okaie.)
AJDWIWHICE I LVOE YOU
So i've been using the same head since 2017 as I'm SUPER picky with heads but this one... this one did it for me
its so friggin cute and can pull off canids well
bless ily ily so muchchcc
It's great. With two little caveats.
The head's fantastic. Great animations, and it's compatible with animations for the Kibby. The shape is great, it's decently optimized, Works for multiple species, and it's easy to texture to speed that along.
But you know it's good anyway. That's why you're looking at this, because everyone knows Sugarcult is quality. So what are the shortcomings?
The eyes. You'll need to retexture those, even if you want to be a skunk. And ideally, you'll probably replace the entire eye *system* because a very basic mesh object with a grand total of one face per eye isn't much to work with; your eyes will look rather flat and largely dead. And this brings up the other issue - the head's really hard to use third party eyes with because of how it's rigged. It can be done, but you'll probably have to script them to move yourself.