Sculpted terrain walkable! ( high detail Mesh )
The terrain is divided into two prim, a "MESH" (COLLISION) (which serves to make the floor surface walkable in the correct way) and a "SCULPT" (PHANTOM) (for detail view).
Features:
2 to 6 Prims
Sculpted = Prim 1
Mesh = Prim 1 / Physical 5 max to 64x64 m.
Sizes included:
64x64 ( Resizable )
Ver el artículo en Second Life- Walkable
- Mega sculpt & Mega mesh
- low Prim
- hight quality
waste
two pieces, one cannot walk on so you need both sections fine if you want to walk floating up in air above it and the prim counts as advertised are not even close they are way way higher
Not bad.
Physics layer doesn't match up to the sculpted layer very well. Some areas you hover a foot above the ground and in others you sink a foot below it. No amount of adjusting seems to fix it, creator doesn't respond to IMs.
great mesh!
I love it except that there's a few spots where its impossible to stand on and you fall through, I even tried moving around the actual mesh to fit it more accordingly, but its not exactly: "Perfect" but It does as it says and it works and fits for my purposes and its also a decent price for something like this!