A wearable sci-fi forcefield. 28 hexagon panels in five layers orbiting your avatar, pulsing with a sky-blue idle wave and flaring red under attack. Takes up to 15 hits in 5 seconds before the shield overloads, shatters in an animated strike burst, and regrows itself.
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Core Features - Two Operating Modes:
• Two Modes: Automatic & Permanent
• 28 Hexagon Panels In 5 Layers
• Sky-Blue Idle Pulse Wave In Permanent Mode
• White To Red Damage Tint Escalation Across 15 Hits
• Animated 4-Frame Strike Burst On Overload
• Full Recovery Cycle: Shatter, 5s Wait, Regrow, 3 Blinks
• Carousel Rotation Around Body's Vertical Axis
• Oni Slapper Compatible, 1.1m Range, Avatars Only
• Collision-Reactive: Burst In Automatic, Blink In Permanent
• Easy HUD For Full Control
• Automatic / Permanent Modes
• Owner / Public Access Toggles
• Block List
⚠️ Blocked avatars are silently ignored ⚠️
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v.1.0 - Released 10/14/2025
Date: 10/18/2025
Version 1.1
• Optimized Persistent Data
• HUD to Forcefield Syncing
Date: 11/07/2025
Version 1.1.1
• Oni Channel Block list notifications removed
Version 1.2
Forcefield:
• Fixed block menu interfering with forcefield effects
• Only avatars can now trigger the forcefield
• Collision blink now keeps the correct color when shield is under stress
• Block menu properly times out when no option is selected
• Improved overall script performance and responsiveness
• Faster distance detection for nearby triggers
• Smoother recovery animation
HUD:
• Improved button responsiveness (no more brief freezes on press)
• Fixed edge-of-button touches causing unexpected behavior
• HUD now only sends changed settings instead of all settings
• Faster HUD startup
Date: 04/17/2026
Version 2.0
• New hexagon shield look
• Blue glow when idle, lightning flash when it breaks
• Smoother regrow
• Only close-range hits count
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- Auto-Sizing
- Interactive
- Oni Slap
- Forcefield
- HUD
Dope Bumper!
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