[.Shuggles.] Lighter HUD v1 Version 1.12

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Details

The mpHUD "Multi-purpose HUD" system allows creators to easily build a HUD for their
products, e.g. shoes, mesh dresses, body parts like hair or others. It provides versatile
scripts with many options. You only use the ones you need, though - from simple color
changing or resizers up to complex multi-sided HUDs with color picker, tabs, retexturing,
materials, resizing and walking sounds. Use the scripts to design your HUD as you want it
to be. Examples and a Guide Panel targeted at starters and experts alike are included.
Demo HUDs with sneakers and a beanie are also available.

Choose from the following variants, according to your needs. Please make sure you buy the
correct one - this description contains all features of all variants:

- Colorizer: coloring (without picker)
- Texturizer: texturing
- Sculptor: sculptmap and prim changer
- Lighter: light changer
- Coverizer: all of the above + tagged prims
- Color Picker: coloring and color picker
- Resizer: resizing
- Poser: animate avatar or animesh target
- Inventory Giver: give inventory
- Teleport: teleport to LM or coordinate
- mpHUD: all of the above
- Skin Changer: notecards only

You can always upgrade to a better variant without needing to update your products as
well. Custom-made combinations on request.

All variants:

- only one script (64KB) for HUD and one for your products
- only one communication channel, custom channel, configurable range
- single/multi-prim objects, sculpties, single/multi-material meshes
- attachments (all attachment points) and rezzed objects
- anti-rez and anti-drop support
- UUID obfuscation to protect texture UUIDs
- resizable single-sided or multi-sided HUD
- runs on no script land, if started on script-allowed land or 50m above ground level
- life-long update for same major version
- compatible to another popular HUD system, more features+flexibility, no license system

- organize your product's prims into groups, add buttons to HUD
- unlimited number of buttons and groups, special group "root"
- tab buttons (also sticky) to select target group and faces for color picker and others
- show/hide groups, support faces and custom values almost everywhere
- control how stateful buttons are textured/colored
- move whole target or individual groups to absolute or by relative coordinates
- avatar posing (default or custom animations) without posing stand, incl. prev/next/stop
- animate target (avatar if attached or rezzed animesh)
- walking sound for shoes with default or custom sounds and level
- different sounds for walking on land and in water, several sounds per type
- configurable footprints and fog effects when walking
- landmark and notecard or arbitrary giver, group inviter and URL loader
- teleport to landmark or coordinate

- read notecards to change options (textures, colors etc.) on several groups and faces
with one click (Skin Changer only supports this, no color picker, texture buttons etc.)
- config notecard for advanced options, autostart commands on script reset, rez or attach
- button map defining areas for buttons without prims on it, incl. button sounds
- optionally link target object to HUD
- plugin system for custom scripts and buttons

Colorizer/Texturizer/Sculptor/Lighter, Coverizer, Skin Changer:

- color and texture groups or selected faces, setting or preserving texture atlas
- change sculptmaps, prim types+parameters or light of groups
- materials: change alpha mode, normal and specular maps of groups or selected faces,
setting or preserving other parameters (only Coverizer)
- alpha, fullbright, bumpmap, shininess, glow, bling, relative values (only Coverizer)
(tagged prims or specified groups)

Color Picker:

- HSL as in SL viewer + HSV more suitable for changing skintones
- picker areas on one or two prims, correctly colored depending on selected hue
- resettable memory buttons for custom colors
- enter RGB value in dialog/chat or select from target object
- current RGB value on prims with customizable font
- display selected color on a prim
- easy setup with setup script, also prints texture UUIDs and linked prims

Resizer, Skin Changer:

- resize with custom steps or set absolute size/relative scale with vectors
- stretch in x, y, z or any combination, store+restore size
- resize whole object or specified groups only (except rigged mesh)
- resize certain parts of whole outfits with resize sets
- check size and prim distance limits (can be disabled)

The mpHUD scripts are copy and trans, but no-mod. They're licensed under the BSD license
with the addition that they must not be resold or otherwise given away standalone in
parts or as whole. They can be used in your creations as long as these license conditions
are met.

To update or redeliver a product, wear the included Updater and follow the instructions.
Store policies and info about custom scripting at my MP store and the inworld terminals.

See item in Second Life

Features

  • Part of the mpHUD family
  • Light changer for your products
  • For different prim groups
  • Walking sounds, posing
  • Copy and trans, BSD license

Contents

L$1,790

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Sold by: Shuichi Shinji

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This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.

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