This is one of the simplest teleporters yet packed with more features than most other teleporters on the market. All you have to do is rez a teleporter node, rename it and you're done! You can, but don't have to, set up micro-networks within the entire network so certain teleporters only see others on it's micro-network. Doing this is easy, no notecard configurations needed, view the instructions below if you want to see how. The teleporter effect is awesome and looks great, it's a huge step above the other versions on the market that make due with lame particle effects or just appearing where you wanted to go. This is packed with features, inexpensive, no notecard configuration, and high quality. Even better, I will always honor my satisfaction guarantee.
Multiple Pages:
You don't have to worry about only having 12 teleporters in a sim or network like most other products out there, this one allows you to browse through pages and the only limit is the script memory! Add for the most part, as many as you need!
Simple Setup:
All you have to do is drop one on the ground, rename it and you're done! There is no configuration notecards, no setup requirements, and you don't have to synchronize the network.
Auto Synchronization:
Each time you rez a new node for the teleporter, move it, rename it, or change it's network, it is automatically updated for every node.
Personalize:
You can modify the teleporter node to look however you want so that it will always fit into your sim's theme.
Multiple Networks:
You can set up the teleporters to only view certain other nodes on the sim. Doing this lets you do things like only having a menu for teleports on the ground level, or micro-networks for use in something like a mansion or home.
Teleporter Effects:
The effect looks exactly how the image on XStreet shows it. The effect is very nice and isn't just a poof you're there kind of thing. It adds to the realism of actually teleporting.
Instructions:
1. Rez a teleporter node.
2. Rename the node to what you want.
3. You're done!
Making Networks:
1. Edit a node you want on a new network.
2. Change the node's description to the name of the network you want it on.
3. You're done!
As with all Fox Labs products, you can rest assured that you will be satisfied with your purchase. Not only does Fox Labs supply the highest quality products and customer service, we even refuse to be matched in price.
Customer service is only one of the benefits of purchasing products from Fox Labs, we strive to answer emails and messages in a timely manner. Should you ever have any questions or inquiries of Fox Labs products, please feel free to contact me according to my listed contact information supplied with your purchase.
Our Promise:
If our product does not meet your expectations, we will make sure that it is taken care of. Regardless of what you may purchase from Fox Labs, know that we stand behind our products 100%.
- Updated Look - Nothing Like It, Quite Customizable
- Works Throughout Entire Sim - Multiple Networks
- Drag, Drop, Done! Instantly Set Up Teleporters
- Teleporter Nodes, Electric Ambient Vortex
- Fox Labs - Rest Assured, We Guarentee Your Satisfaction.
Perfect
I needed a teleporter with a bit more "pizazz" for my spaceship shop and this fitted the bill perfectly with it teleportation effect. Easy-peasy to setup, and the multiple location options on the pop-up blue menu is a bonus.
Wish I'd found it earlier!
perfect
An easier way to install a teleporter system is not possible. TP works fine, optical FX looks good. Very handy gadget I dont wanna miss anymore. Very good product!
LIKE WOW!!!!
this transporter is WAY more easier to set up than that stoopid Novatech transporter i owned,
God wotta a pain in the ass to set up!! THIS IS WAY BETTER!! and it's really quik no overly flashy FX.
As Described
Absolutely one of the easy TP Systems in all of SL. Name and your set. Replaced all of my other time consuming TP systems with these ones which were only 2 prims a node.
Works, not easy
I was slightly disappointed at the way you had to choose a destination first from a menu, and then it rezzed a beam, and then you had to sit on the beam. The teleportation wasnt instant, and when you have a skybox thousands of feet up, it takes some time to get there. If there's only one destination, there is no need for the menu step. Should be sit and go for one destination only.