PLEASE NOTE: This is the SINGLE SOUND SPHERE version of this sound loop only, NOT the full region-capable Ambient System! Yes, it plays sound, too, but it does not come with speakers!
ONLY BUY THIS VERSION IF:
- you lost your controller for the full system and want to replace it OR
- you want to use the full system on another region OR
- you want very localized sound ( = about a 10m radius) OR
- you want it for a skybox or small parcel ( = less than 2048 sqm)
>>Will these lag down my parcel?<<
No. The controller uses only one light-weight script. Even if you run multiple different sound loops, you shouldn't see an impact in your parcel's overall performance.
>>Wait, I can use different loops at the same time?<<
Yes! Each of the Sounds Great! sound loops communicates on a different channel, so you can easily set up several complementing sounds to create an even more immersive experience. (As an example: the deep ocean sounds and sirens singing go very well together.)
>>Okay, sounds great. But I don't want the controller to be visible...<<
That's no problem! Even though the controller appears no mod in your inventory, that's only due to the contents (scripts and sounds). The controller itself is modify, so you can easily make it invisible.
>>Can I restrict access to the controller, so people can't change my sound settings randomly?<<
Yes! As a default, the system comes with access to all enabled, but if you click the controller, you can restrict the access to either "owner" or, if you have alts or helpers, to "group", so everyone in the same group as the item is set to can operate it.
>>There's sometimes gaps between the sound files. Can you fix that?<<
The Sounds great! sound loops have been designed to pre-load sounds to ensure perfectly seamless playback. However, LSL and the Second Life environment have its flaws, so gaps can occur. Most often this is the case due to lag and network issues or if you cross parcel borders and the preloading is acting hinky. This is unfortunately not something that can be fixed, since it is viewer- and not script-based. We suggest stopping the sound playback via the controller and restarting it, which will resolve the issue in most cases.
>>I don't really like the sounds, can I get a refund?<<
Due to the nature of the Second Life permissions system and the fact that there are ten-minute demos of the sound loops available to test out inworld, we cannot offer refunds. We suggest taking the few minutes it takes to "see the item inworld" and make sure what you purchase is to your liking.
Steady readio chatter, mostly technical in and out!
So, I really appreciate that this chatter you CAN hear some English words, talking about meters and velocity.. but (at least for me) you otherwise can't really tell what they're talking about, or what's important and what's just being relayed. There's also some other background beeps and such that could be like data streaming. I used it in a space station control room where there are holographic/semi-transparent and glowing NPC's (prop people) who I imagine could be part of that chatter or their actual locations source of it, if not a radio in the control room being played on an overhead/all room speaker. Also LOVE how long the sequence is, because you have to have a really good ear and be in the space of that speaker for a long time repeatedly to ever really feel like you can catch the loop-- hear when it begins again. Hear the pattern that is ultimate repeating every (nearly) 30 minutes. If this one has a Full Sim version I may go grab that for the bigger space station I'm working on, which has more than one radio-chatter area. Oh, you CAN tint and or make invisible the object the scripts and sounds are in (mesh play button looking object) if you want! In some cases, I like hiding them in plain sight. (I have gotten several different sound loops from this creator, and love them all so far!) Testing and Listening at the in world store is highly recommended! You can also buy them while you're there (I do a bit of both! MP and store. xD)