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Staff (zCS)

Staff (zCS)
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This Staff is my first fully combat-enabled zCS weapon. It is visually distinguished from the Practice Staff by its darker hue, and physically by its much harder impact. While slower and less damaging than many swords, this staff has the distinct advantage of weakening an opponent's ability to regenerate defense, giving it the ability to bypass shields and parries more often than most other weapons.

Usage (Instructions) notecard included.

  • 3 stances: short, medium, and long
  • 35% damage
  • 2x wrack (increases time before an opponent can regenerate defense)
  • Compatible with zCS