Standard features include:
Guest drive, resize, better turning options, more camera options and general scripting improvements.
Note: I now provide vehicles at real life size (or close to it). You now have a resize option if you need to make your avatar fit better.
FEATURES AND OPTIONS SUMMARY:
CONTROLS:
Forward: Up Arrow
Stop: Down Arrow (when moving forward)
Reverse: Down Arrow
Stop: Up Arrow (when moving backward)
Turns: Right and Left Arrows
Sharp Turns: Right and Left Arrows While Holding Shift Key
Drift/Slide: Right and Left Arrows While Holding Shift Key At High Speeds
Higher Speed Setting: Page Up
Lower Speed Setting: Page Down
CLICKABLE ITEMS:
Click rear bumper (or where bumper should be) to open menu.
Doors, blinkers and windshield wipers operate on click.
CAMERA:
Several presets including automatic reset cycle (for sim crossings).
OPTIONS:
Free updates for life.
Guest drive with limited options.
Change seat position and rotation. (Passengers can do same.)
Manipulate lights, blinkers etc. via menu.
SETTINGS:
Performance settings using presets ranging from standard to unrealistic.
Adjustable turning ratio.
Avatar eject system.
Script removal (partial) to lower lag.
APPEARANCE:
Change colors of various preset groups of parts using HUD. All viewer colors available.
Resize option if your avatar is too big.
Change license plate using texture UUID.
Change window tint and color.
Custom logo settings using texture UUID.
Extra features for this vehicle:
Working sweeper brushes with particle trail.
A standard demo with limited options is available at my in-world store on a rezzer.
Linked Land Impact: 40 (at default size)
Script Count: 15
Total Sit Positions: 2 (including driver)
- Performance Options
- Color HUD
- Working doors, lights, etc.
- Moving parts
Feels incomplete for the price
The model is nice, using baked textures but no use of normal or specular textures (specular shine being applied only). I would have liked to have seen the rotation of objects rather than llTargetOmega as they will sometimes stop spinning after right-clicking the vehicle. The main basic car hud appears to be non-functional out of the box. You need to click the license plate, options, HUD set. The coloring HUD is strange. You need to click the license plate for the dropdown menu, options, select part(s), and then you can use the color HUD to pick a color. Major script issue resulting in a math error if you set the turning to high it will brick the vehicle. which leads to the steering. In third person view it's fine, but once you go into Mouselook the steering gets multiplied, or so it seems, making the vehicle turn absurdly fast.
Fantastic for roleplay
The picture doesn't do it justice , this machine is amazingly detailed . Various compartments open , the brushes lower and rotate and it leaves a temp wet pavement in its path. It's by no means a race car but that's what really made me love it , its a street sweeper its supposed to be slow and deliberate in it's movement. For some one role playing public works in a family roleplay sim ...this is the machine you want !