► Universal combat system, created with the intention of being used in combats and battles of different types.
• This system accepts damage from any attack created by any creator (only rez);
• Design made easy and to the point;
• Intelligent system that prevents spam from abusive damages;
• Good performance even in Lag situations;
• Adaptive balance according to the island's lag and the fighters involved;
• Perfect for combat with or without the use of active push on the island;
• Various ranking levels that do not directly influence combat (Focus on balanced combat);
• 200 unlockable achievements of several different types that will help in the ranking;
• Ideal for long and medium battles;
• Private chat for users and members of the same group who are on the same island;
• Team / group creation function with the possibility of infinite members, for cooperative battles (victories are not shared);
• Pairing function for combat (victories are not shared);
• Monitoring the self-life bar, the teammate and the enemy during combat;
• System deactivation function for off mode so as not to receive and cause damage;
• Reset function to restore maximum health;
• Possibility of creating a visible nickname on the meter;
• Display of status to the public in the next chat;
• Function to check the opponent's status anywhere on the island;
• Profile photo displayed on Hud's main icon;
• Shortcut button for teleporting to TKCL, island group, store link and system developer profile;
• Compatible with other linked systems, allowing greater fun for the fighting, being:
- Wanted Poster;
- Bounty Hunter Hud;
- Table Top10 Duel System.
• Extra 10% damage for attacks created by the system developer (Trevorios Latzo);
• Extra 5% damage for attacks created by affiliated partners (Tanaka Cloud and Kevin Cloud);
• Accompanies instructions notecard for further understanding.
See item in Second Life- - [TKCL] Duel_Hud
- - [TKCL] Duel_Meter_7.0
- - [TKCL] Duel_System_(Instrucciones-ES)
- - [TKCL] Duel_System_(Instrucoes-PT)
- - [TKCL] Duel_System_(Instructions-EN)
The best one so far ^^
It's a very well done meter, the best fighting system I've used so far! I even think the price could be higher, for what it has to offer and how well it function. I'm sure people would gladly pay more :)