Rez-and-go. Network teleporter with real custom map. Info option knowing about your network status. 4 access modes.
v1.4 update
- added a simple region(sim) map texture generator script. Simply drag-and-drop the script into the prim content. The map texture will be shown automatically at once.
v1.3 update
- unlimited teleport range, e.g. up to 4000m no problem~
Introducing Sync Technology
* designed to be off the shelf and ready out of box.
* enables communication between teleporters, doing all the setting up so you don't have to.
* 100% take-and-rez, or even rez-and-go from your inventory. Unlike other brands, no need to rename or input description manually before they will work.
They are the most powerful, flexible, efficient and effective teleporters, yet they are so easy to use.
Ultra-Sync PLATINUM
For the use of network teleporting. Enhanced with interactive real coordinate proportional display map in each location. PLATINUM edition comes with awesome owner edit features (see below for details).
How to use?
Rez the teleporter from your inventory, it will automatically update all the map pointers. Rez another one onto your next locations, and repeat for more locations. That's it and all ready to use!
It is so easy to use that does not even need to have an instruction menu.
Up to massive 64 location at the same time with all random colored map pointers.
Ultra-Sync PLATINUM includes the following powerful features:
* simply drag and drop your custom map texture into the base's inventory. The display map will be updated by itself.
* using map pointer to teleport. No hard-to-find flip menu pages for selecting destination.
* new location can be added anytime onto your existing network. Just rez-and-go.
* instant direct access, no need to wait for searching teleporter. Plus absolutely no rez beam or additional object rezzed from the teleporter!
* teleport your avatar in less than a single second.
* all teleporters can be put anywhere as long as they are in the same sim.
* once they are rezzed and ready to use, they can be moved or taken to any new position. Automatically updating new positions, no additional setup required. Fully synchronized by itself anytime anywhere!
* outstanding owner-only edit mode including:
- 4 access modes: public, owner, group & paid;
- edit location's name;
- floating text display option: name, mode & OFF;
- delete option: del ALL & del this;
- new and unique Info option to know your network status. Features include:
1./ position: list all locations' coordinates;
2./ mode: list current access mode in all locations;
3./ notify: notify you when someone arrives at a location anytime anywhere;
4./ uses: list the number of arrival so far in that location;
5./ visitor: list the recent visitor(s) with date & time arrived.
* the permission of the base is set to COPY and MOD. So simply make a back up and modify the base into your very own desire teleporter. No more traditional always futuristic teleporter. :)
* built-in automated update engine, offering you always the most up-to-date version.
Sync. Teleporter is simply the best, fun and easy to use and is the most versatile teleporter you have seen so far.
Note: the system may encounter unusual behaviour if the land parcel is set to limited object entry.
good idea but i think the delivery is not up to speed. It works as advertised so if u are ok with the form factor then go for it. I only used my for awhile until i replaced it with a more functional system.
This does not work reliably, I would not recommend it at all.
Anyone who is dumb enough to buy this will be sadly disappointed to realize that in a 3D world, 2D maps are WORTHLESS... If this thing took into account the 3rd Dimension, then your plotted balls say at 15, 15, 15 and 15, 15, 90 <------ Would show up on a 3 dimensional grid allowing you to pick which of the two you wish to visit, but that is not the case here. You will end up with MANY silly little colored balls stacked on top of each other. No way of knowing which takes you to Z15 "height" and which takes you to "Z90" height... Balls piled on top of each other, laying on a flat 2 dimensional grid is NOT the best way to simulate a 3 Dimensional world with X, Y and Z coordinates. The X and Y plots are fine... But if you plan on creating a building and placing a TP on each floor in exactly the same place on each floor, you are screwed! - Welcome to the wonderful world of BALL STACKING on a two dimensional grid!!! - Worthless!!!
Synopsis.... Plan on using this in a building ? - Forget it. Plan on using it to simply TP all over the place without care as to the HEIGHT of your landing.... Perfect! Enjoy your 2D world!
PS.... @10 Lindens a pop this was a good deal... though still WORTHLESS if you plan on using it to get around!!! - At this price well, the word SUCKER comes to mind.... LOL!
First.. This is soo easy to set up, you will be amazed.
Second, It looks great, especially if you use is with the "Map your Sim, in just ONE PRIM! The Sculpted Terrain Mapper" tool to make a 3d map to combine with this.
Third, Very easy to use..
nuff said.