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Terra Combat System 20141201A Version 2.5.4

Terra Combat System 20141201A
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The Terra Combat System (TCS) is for vehicle-to-vehicle combat. Any two vehicles equipped with TCS can engage each other in combat.

Rather than rezzing bullets, the combat system relies on sensors, so you can engage in fun dogfights without annoying bystanders -- it's completely harmless to anyone who isn't using the system, and it even works in no-build areas. Also, if you don't wish to engage in combat, you can easily turn it off and become invulnerable.

In a typical dogfight, the aircraft that scores the most hits wins. But watch out... some vehicles have more "hit points" than others.

When your vehicle is shot down, it billows black smoke and (under normal circumstances) falls to the ground. 30 seconds later, the vehicle regenerates and you start again. For each session, which is as long as the vehicle is rezzed, TCS tracks:

* The number of avatars you hit.
* The number of targets you destroy.
* The number of times you get destroyed.
* The number hit points currently remaining.

It will also tell you who hits you and who shoots you down when that happens.

Durchschnittliche Einstufung: full star full star empty star empty star empty star
  • 5 Stern:
  • 4 Stern:
  • 3 Stern:
  • 2 Stern:
  • 1 Stern:
No guns?
full star full star empty star empty star empty star Veröffentlicht 31.5.2020 von CaptJohn Ruben

I know its free but there's a problem with the system. After following the instructions and trying several times, I can only get the hud to work. You need to provide your own flight scripts. But that's not the problem. The weapon don't work at all. Doesn't even try to shoot. The weapon, which I followed their recommendations for, does not shoot at all. So I have a vehicle that is basically a defenseless flying target. Too bad...had high hopes for this.

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