Undead Knight - Animesh Walker Version 0.1
![Undead Knight - Animesh Walker](https://slm-assets.secondlife.com/assets/34412577/lightbox/undated%20knight_004.jpg?1702381924)
![](https://slm-assets.secondlife.com/assets/34412577/thumbnail/undated%20knight_004.jpg?1702381924)
![](https://slm-assets.secondlife.com/assets/34412578/thumbnail/undated%20knight_002.jpg?1702381946)
![](https://slm-assets.secondlife.com/assets/34412580/thumbnail/undated%20knight_001.jpg?1702381961)
![](https://slm-assets.secondlife.com/assets/34412581/thumbnail/undated%20knight_003.jpg?1702381974)
Details
Features
Contents
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Details
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Undead Knight - Animesh Walker
Fully Programmable.
It Follows the phat.
Make your own paht via menu.
Record waypoints for each waypoint from its own menu.
Configured via notecard.
Demo Here:
http://maps.secondlife.com/secondlife/Blue%20Hound/30/235/118
Contents
Features
- Animesh - scripted
- Mesh
- Walker - 1 walk animation
- 25 land impact
- Copy & Modify