Professional tail & ear scripts for content creators. Create your own neko tail and ears then add these scripts to make your creations come alive. Fully moddable =^.^=
=^.^= tail twitches and wags
=^.^= 6 levels of activity
=^.^= tail chat menu with 5 chat buttons
=^.^= allowed touchers list
=^.^= ears twitch
TAIL SCRIPT:
The tail script has a movement menu which is accessed by touching the object the script is in (only the owner can access the movement menu)
The tail script has an allowed touchers list, people listed in the allowed touchers list can acess the chat menu.
EAR SCRIPTS:
The ear scripts automaticaly move on thier own they have no movement or chat menus
For best results put your scripts in small prims and attach your ears/tail to them to get your correct rotation =^.^=
I have placed the scripts in a set of prims so you can see how they work as always with with movement scripts the prim rotaion needs to be corrent =^.^=
Always remember to set the correct permissions of the scripts in your creations before you sell/give away your creations
You are not permitted to resell the scripts them selves. Only contained within your own creations may they be ressold/transfered
See item in Second LifeIt works...
... but yeah, that's about it.
The Twitch-Effect for the Ears doesn't seem very natural to me, but that's not that important anymore.
The Code's a complete Mess. "Clean Code" seems to be a foreign Word for its creator, for there is no Structure or clean Formatting in about 80-90% of the Code, there's even a whole lot of duplicated Code within the Scripts, this means there's more Code to be compiled for the SIM than there has to be.
For Example, I revised the Ear-Twitch Script completely, from about 81 LINES of Code original to ONLY 48 LINES OF CODE AFTERWARDS. That's ~40% of Code less, and I did not use other Methods than the original Script did. And it's way cleaner, more compact, no duplicated Code within the Script, it's formatted & structured.
I didn't test the Script-Time / Lag on the SIM because I was too lazy, but we all can guess.
To the Scripter:
Read about "Clean Code", Dude. People demand something for their Money, and even if a Script has to work in the End, the Quality of the Script still is rated by Means of efficient and Clean Code.
To all others:
If you don't care about what I just said, yes, it WILL WORK and you'll most likely not notice any Difference between the original one and my private, revised Script. But the SIM sure does when compiling them. Also, the Twitching of the Ear itself doesn't look as natural as some other, but Avatar-bound Ear-Twitchers out there might look like. Didn't try out the Tail after re-coding the Ears for Hours, though.
Not worth the Money, for me at least.