Information:
Chasis ID: WG2-X
Call Name: VURM mk II
Detailed Name: WG2-X Singularity Computer VURM mkII
Initial Design Purpose: Assist travel of large Military groups within a small area. Allow a large group to go to another place within the area in matter of seconds by Fixed/Random Coordonates, and a Sub-space pocket for storing various military equipment
Current Design Purpose: Assist travel of large Civilian construction groups within a small area
Crafter: Matti Deigan
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UPDATE: 2.0 -> 2.2
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- Converted to Mono:
- Now can teleport all the way to 4096 meters.
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Features
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- Opens two way wormholes/portals between the destination and source
- The wormhole lasts for a minute until it will collapse or by owner collapsing them.
- Wormholes can be permanent if set so.
- Wormholes can be directed to various destinations:
- Location of your camera
- Your Last location
- Specific Coordonates <x,y,z> and sim name
- Random Coordonates in local area
- If destination is in another sim, a one-way wormhole is created.
- Normal Wormholes Last a minute until they Dissapears
- Group Restriction settings so that only a group your in will be able to use it.
- Does NOT work in areas where inter-parcel movement or object creation or scripts are disabled
- You can Modify the appearance of the device and the wormholes after set. (allowing you to create you own mall forexample).
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Help
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- The Generator uses channel /37 and the default channel
- After you set the destination, you will have to open the portal manually,
- However you can make gestures that will do it automatically, remember to add a 0.5 second wait between the position set and portal generation. See sample Gesture Provided which opens a portal to the camera position.
- Portal Lasts a minute until it Dissapears, Depending on if the player has not strengthen the portal
- It does NOT work in areas where inter-parcel movement or object creation or scripts are disabled
- Commands will only work for the wormhole which the player is next to (both ends of that portal route)
- Command List:
- 'pos random' - set the portal destination into any of the sim's coordonates by random
- 'pos <x,y,z>' (example: pos <31,196,625>) - set the portal values to a specific set of Coordonates goes by x,y,z (x = Horizontal, y = Vertical, z = Up and Down)
- 'pos <x,y,z> simname' - sets an intersim portal.
- 'pos camera' - set's portal destination to where the camera is.
- 'pos here' - set's the portal's destination where you currently are
- 'portal open' / 'open portal' - opens the portal, Can only be done once destination is set.
- 'owner collapse on' - all portals in the area will close as soon as the owner sits on them, works only if the portal is not permanent.
- 'owner collapse off' - portals will close normally.
- 'permanent' - portals nearby will be strenghten to be up permanent. These have to be manually removed.
- 'group restriction on' - Only members of that particular group that you are using will be able to access the portal nearby, and new ones your about to make.
- 'group restriction off' - Everyone will be able to access the portals that are in the area, and those that your about to create.
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DISCLAMER
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Matti Deigan is not liable for the following
1. Damages/misplacement/displacement/harm/nausea/disorder/genetic defects/missing libs/death/depleation caused to any matter/energy which travels through the wormhole or is near the wormhole when using the any experimental (all) functions.
2. The trouble caused by the user (Griefing, breaking of privacy, etc etc)
3. Damages caused by other people on the user who will chace the user throught the rift if (s)he/it was to return through it as an escape.
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Support:
Any more problems, suggestions, comments, commissions? Please IM Matti Deigan.
www.norteclabs.com
- Portable Rift Generator
- Teleporter
Hahaha, great device! I havn't worked everything out but I understand the basics so far. No more flying up, just use this! love it! I just might have a suggestion for an update tho, would be fun to have a HUD with menu where you have even better access to the whole thing. Even might be able to add some portal windows to make things even more interresting and doing everything quicker. Good for when you are under attack from an griefer!
Fantastic - just saves so much hassle when you know where you need to be going, or the lag gets too much.
Wow, this is a fun toy. With a little tweaking, you can massage the gesture to not only create your wormhole, but set it to delete on passage as well. =)
It loses a star because you cant change the wormhole's color or style, but other then that, a solid product, and well worth the price.
This has the be one the single best intersim transporters I have ever used. I use it very often when I'm crossing sims or even just to go from one vender to another in a mall where its to much lag to try to walk it (Breaking Camera restraints is a GODSEND). and as for useablity. This one is one the best.
i finally got enough money for this, and as soon as i got it i could not stop playing with it! its funny to see peoples reactions when a wormhole opens right in front of them and i pop out of it! and everything works flawlessly. ive seen people use permanent wormholes as teleporters in their homes or shops, it really works well for that purpose as long as you only need to go to 1 other place. and since the range is so huge, you can get to the highest skyboxes with ease with it.
Very Very cool... only thing I can think of is to add a way to drop a landmark on a portal and have it turn another color to allow multiple teleports to other sims.
Perfect for one sim teleports as is though. keep up the good work!