G General

*** estatica Bertram Armchair - FULL PERM

*** estatica Bertram Armchair - FULL PERM
Details
Features
Contents
Reviews

- 1 chair mesh with baked maps - Land Impact 1 prim (Copy, Modify, Transfer).
- 1 chair mesh with ready to use textures - Land Impact 1 prim (Copy, Modify, Transfer).
- 3 textures: 2 baked maps (for fabric and wood) + chair shadow (Copy, Modify, Transfer)
- 2 ready to use textures: 1 fabric and 1 wood (Copy, Modify, Transfer)

IMPORTANT NOTES:

There are other ready-to-use textures (also full perm) available in another pack. You may purchase the complete bundle at the MP or visit inworld to purchase single textures individually.

1- Since the chair is a mesh, you need to have a mesh enabled viewer in order to see the item correctly!

2- Also have in mind that if you resize the mesh or link it to complex prims such as spheres, cylinders, hollowed prims or scripted prims, it can have a different land impact than you find in the version included. This is a problem inherent to ALL meshes. The more complexity associated with the mesh, the bigger will be the land impact. However, if you link it only to simple prim cubes, the chances are, the land impact will decrease. In any case, be extra careful linking meshes to other prims!

Make sure to join the group store so you can be updated with new products and benefit from exclusive group gifts and a permanent 10% discount on all products.

If you have any questions, feel free to contact me!

--------------------------------

End User License Agreement (EULA)

By purchasing and downloading any of my Full Perm product, you are agreeing to the following terms and limitations:

You CAN include, distribute and sell estatica products ONLY as integrated parts of a larger object or form.

You CANNOT sell estatica products with full perm permissions. You can sell them as part of your product, which must be Copy, Modify, NO Transfer or No Copy, Modify, Transfer.

You CANNOT sell separately, distribute, re-market or duplicate any of my work as a stand alone product. As stated above they can be included in larger projects as integrated components of a larger build (such as a building or a mesh with animations).

estatica creates products for use within SecondLife (TM) which are fully licensed for commercial use. These products may not be used outside SecondLife without consent.

See item in Second Life
  • 1 chair mesh with baked maps - Land Impact 1 prim
  • 1 chair mesh with ready to use textures - Land Impact 1 prim
  • 3 textures: 2 baked maps (for fabric and wood) + chair shadow
  • 2 ready to use textures: 1 fabric and 1 wood
Average rating: full star full star full star full star full star
  • 5 star:
  • 4 star:
  • 3 star:
  • 2 star:
  • 1 star:
wow
full star full star full star full star full star Posted February 26, 2014 by Caren Jewell

For me one of the best Mesh Chair I could found in MP or SL
Great Job and realy easy to texture
Makes fun to work with it and looks at home fantastic

Was this review helpful?
good job!
full star full star full star full star full star Posted December 05, 2013 by Umikoh

:)

Was this review helpful?
Amazing
full star full star full star full star full star Posted February 01, 2013 by Jo Yardley

One of the best chairs I've seen in SL, ever!

Was this review helpful?
WOW!
full star full star full star full star full star Posted January 14, 2013 by Carmsie Melodie

Low prim, incredible texture (I also got the add on texture pack), great design. 10 stars if i could!

Was this review helpful?
Beautiful
full star full star full star full star full star Posted November 26, 2012 by Alyssa Warden

Absolutely beautiful. Easy to texture with my own textures. Great customer service!

Was this review helpful?
Flawless
full star full star full star full star full star Posted July 06, 2012 by Sion Bedrosian

I seriously can't fault this creator. This is Mesh used to its full potential in SL.

Bottom line is, you can't really ask for more than a detailed object that is only one prim, and one Land Impact.

Other Mesh creators take note; This is the standard you should be aiming for.

Was this review helpful?