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::flUff:: Lizard Tail Versão 1.0

::flUff:: Lizard Tail
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Fully Functional Animated Tails for the Upcoming Bento Viewers for Second Life.

  • Fully Animated Tail with 9 Animations
  • Uses Sculpty Style Planar UVs easy to texture.
  • Gestures to Change Animations.
  • Only functions with Bento based viewers
Classificação média: estrela cheia estrela cheia estrela cheia estrela cheia estrela vazia
  • 5 estrela(s):
  • 4 estrela(s):
  • 3 estrela(s):
  • 2 estrela(s):
  • 1 estrela(s):
No UVs or am I blind?
estrela cheia estrela cheia estrela cheia estrela vazia estrela vazia Postado(s) 13/04/2020 por Morrigan Nightfall

I just purchased this on April 14th 2020 and I don't see any UV maps for it- only the folder "gestures" and the tail itself.. otherwise it looks really good!

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Great tail, but why no copy?
estrela cheia estrela cheia estrela cheia estrela cheia estrela vazia Postado(s) 05/11/2018 por Abyss Monster

It's no copy, which is a big problem for any modder. As I'm typing this I had to edit the texture offsets, because my tail texture was not aligned correctly... now I've messed it up and there's no going back because it's a no copy item.

Aside from that, it's a really nice tail, thicker than the rat tail (which I also use for my other lizard avatar) and ideal for lizards like skinks that have thicker tails. The gestures are nice, too, so you can adjust your animations in chat.

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Not A Bad Start
estrela cheia estrela cheia estrela cheia estrela cheia estrela vazia Postado(s) 16/03/2017 por SashaFlametongue

The tail does look great and now with the UV maps included that's even better, my only issue is changing the "gestures" to make it do different things, there needs to be an invisible clickable prim that you can open a menu with to change the animations instead of having to right click>edit>contents>double click> play Inworld every single time you wanna change an animation cause I added the gestures to my list via activating them and "playing" them doesn't do anything with the tail that way.

So yeah if these things get fixed in a future update (hopefully free) then that would make this tail easily a 5*

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For Fat Rats
estrela cheia estrela cheia estrela cheia estrela cheia estrela cheia Postado(s) 02/02/2017 por Elli Baby

My current texture easily worked for this tail, and all I had to do was mirror it. I use a chubby mesh body and it hangs far enough over the buttocks as not to clip through it. While I usually prefer my rat tail to be longer, this one wags at just the right height over the ground to appear more realistic without the lag of traditionally scripted tails.

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Good Start
estrela cheia estrela cheia estrela cheia estrela vazia estrela vazia Postado(s) 14/12/2016 por Kiros Sirnah

It's a good start, for a tail, However the lack of Texture UVs and how the tail jets out from the body are my only, and biggest issues. My old tail texture does not work on this, to a shame. I do hope a free update goes out with this tail to include the UV maps for modders.

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Very good first attempt
estrela cheia estrela cheia estrela cheia estrela cheia estrela vazia Postado(s) 07/12/2016 por Malia Gracemount

Yes, this has some flaws but it's a good first attempt. As the other reviewer noted, the tail is a bit high on the back. I hope Cloak makes one for otters!!

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