Adds HUD-controlled texture, color, and alpha change features to any single- or multiple-prim linked object or attachment. Great for hair, jewelry, furniture, houses, and anything else. Can change the texture, color, and transparency of any face(s) of any prim(s) in the object, and it works for any mix of regular prims, sculpties, and mesh (including rigged mesh).
One script is all you need (not one per prim), so it's low lag and easy on sim memory.
Requires building skills to create your HUD. Full instructions and simple demo object and HUD included.
Note: All appearance information is contained in the HUD, so you can create add-on HUDs with additional color/texture/alpha options for your products.
Licensed for redistribution as part of your products.
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License for {sac} Builder's Kits
You have purchased an unlimited, royalty-free, non-exclusive license to use the contents of this kit as part of your own works, under the following conditions:
* You must take action to disable either Transfer or Copy permission in all of the parts of the kit; you may not redistribute (sell or give away) any part of the kit with both Copy and Transfer permissions enabled.
* You may redistribute the contents of the kit only as part of your own work; you may not redistribute the kit in whole or part as a standalone item.
You must complete the following steps to comply with this license:
If the kit was delivered in a box or other object:
1. Rez an the box containing the kit in world.
2. Edit the box while it is rezzed in world.
3. For each item in the Content tab:
- Edit the Properties of the item by right-clicking it and selecting Properties
- Un-check EITHER the Next Owner: Copy OR Transfer box in the Inventory Item Properties
- Close the Inventory item Properties dialog to save the change
4. When all items have been changed as required, take the kit box back into your inventory.
or, if the kit was delivered in a folder:
1. For each item in the folder:
- Edit the Properties of the item by right-clicking it and selecting Properties
- Un-check EITHER the Next Owner: Copy OR Transfer box in the Inventory Item Properties
2. When you add the script to a rezzed or worn object, the permissions will be set correctly;
you must rez your object before offering it for sale to make the permissions take effect.
Please understand that this license is intended for our mutual protection. If it becomes possible for our products to be copied without permission, we will be discouraged from making other builder's kits available, and you will lose the advantage of using our high quality kits in your works.
Scripting Artist Collective
February 8, 2013
- Single script
- Change textures
- Change color
- Change transparency/alpha/opacity
- HUD driven

