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Mesh Generator (Convert Prim into Mesh)

Mesh Generator (Convert Prim into Mesh)
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(((((((((( Mesh Generator v1.40 ))))))))))

* The mesh model can be easily made in the in-world.
* All shapes and parameters are supported. (Include sculpted prim)
* The texture repeats and offset and rotation setting of prim are reproducible as it is.
* In order to save land impact, the sides and prims which do not generate mesh data can be set up.
* In order to save land impact, the division number of a curve can be changed.
* Existing prim objects can be converted into mesh model easily.

■ How to use

Rez *NN* Mesh Generator.

Touch icon of blocks to rez the block. Put blocks within 100m of the same sim.

Touch GENERATE icon to generate the MESH data.
When generation finish, browser is opened. Save the mesh data file as .dae.

The division number of a curved part and vertex number of sculpt map can be changed.
Please choose in consideration of the balance of land impact and a quality.

When you turn on mirror icon, mirrored mesh data will be outputted.

In order to use two or more textures, use different "Texture" or "Color" for every side.
In Second Life, a mesh model have to be less than 8 sides.
When you use 9 sides or more, it generates linked mesh model.

In order to save land impact, the sides and prims which do not generate mesh data can be set up.
Use the texture '*NN* MG Transparent' or set transparency to 80% or more.

In order to convert existing prim into mesh model, put '*NN* MG Prim2Mesh Script' into root prim.
When the prim is not full permission, the script can not get the texture.
In order to use two or more textures, use different color for every side.

Usually, all the blocks in less than 100 m are generated.
However, if you touch a block, only the linked block is converted into a mesh independently.
It needs to rez *NN* Mesh Generator.

Touch DEL icon to delete all blocks.

■ Blocks

[Box, Cylinder, Prism]
Modyfiable: Path Cut, Hollow, Hollow Shape, Twist, Taper, Top Shear, Slice

[Sphere]
Modyfiable: Path Cut, Hollow, Hollow Shape, Twist, Dimple

[Torus, Tube, Ring]
Modyfiable: Path Cut, Hollow, Hollow Shape, Skew, Twist, Hole Size, Top Shear, Profile Cut, Taper, Radius, Revolutions

[Sculpt]
Map, Mirror, Invert, Type

■ Major History

v1.40
New generator design.
The sides 80% or more transparency are not generated.

v1.32
Using lower memory.

v1.31
Fixed: Too many HTTP requests too fast error.

v1.30
Sculpted prim supports.

v1.20
Multi-side mesh model supports.
Mirror output supports.
 The linked block is independently convertible into a mesh.
Remove parameters of divided texture panel.

v1.10
Prism and Ring are supported.
Hollow shape of triangle is supported.

See item in Second Life
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Brilliant
full star full star full star full star full star Posted November 22, 2015 by DiabolicalSaint Cioc

I have used this for a long while now and this has been a lifesaver for me several times.

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Awesome
full star full star full star full star full star Posted July 17, 2015 by Kathralyn

I thought the product was great the first time i used it... but realized there is no way to have it redelivered can anyone help me figure it out? I Need redelivery of the products that i bought. So that i may write a better review than this, thank you!

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Work of genius
full star full star full star full star full star Posted June 12, 2015 by Wanders Nowhere

I've been a longtime fan of Naonao Watanabe's tools, got endless use out of Prim Generator and its many add ons, but this blows even those out of the water.

I haven't tried mesh studio to compare, but for me not being able to handle sculpties is a bit of a killer. THIS does, and exceptionally well, and the control it gives you over faces and textures and the way it even creates a linkset if you go over SL's faces limit is just a joy. There's limitations of course but working within them gives you a better result anyway. I can't recommend this enough for any serious builder or anyone looking to upgrade their beloved older builds to mesh without losing quality (thanks to materials + reduction in prim count, I've been able to drastically increase the detail and realism on some of my old builds). Best 4K lindens I ever spent.

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great product
full star full star full star full star full star Posted April 21, 2015 by Sweet Valentine

great product ...time saver

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love it
full star full star full star full star full star Posted March 06, 2015 by Lacey Sinatra

i have the sculpty gen from this maker as well, and i bought the mesh studio awhile back but was dissapointed that it didnt have sculpt support...so i did a lil searching and found out this creator made a mesh generator just like thier sculpty gen and i immediatly bought it, it does just as it says and turns sculpts to mesh, and makes it so much easier then mesh studio, definetly worth the money!

Thank you NaoNao for making this!

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Great Product
full star full star full star full star full star Posted March 02, 2015 by Chris Hiten

Works as advertised well worth the money.

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