64 sides become 1 prim.
The sculpted map of plants can be easily made in the in-world.
Shop NN -> http://slurl.com/secondlife/Terriergate/33/214/126
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The sculpted map of plants can be easily made in the in-world.
There is no support by IM. Please read this manual.
This English manual is a sample translation. A Japanese manual is correct.
* How to use
Rez *NN* Plant Prim Generator.
Touch icon of blocks to rez the block. Put blocks within 20m.
Keep vertices count within 64. Difficult to break the prim, keep it within 32 or 16, or use Dummy BOX.
You can adjust the the range of sculpt map with Dummy BOX.
Touch GENERATE icon to generate the sculpted map.
The sculpted map can be expanded. Push x1.5, x2, x3, x4 button.
When generation finish, the object size, the texture repeats, and texture offset are displayed.
When you upload the sculpt map, make sure "Use lossless compression" is check.
Put it in a script object that is displayed when complete generate. It automatically sets the number of repeats and angles of textures.
To set it manually, please follow the message at the end of the generate.
Touch DEL icon to delete all blocks.
Ver el artículo en Second LifeExcellent!!
I was afraid to try this but after watching the video for 3 other generators from this creator I decided to try it. So far i have made a few things and I am very happy with the results. This is a wonderful product. It is easy to use. I am glad I can now make my own plants. This will save me a lot of money : )