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[VelTec] Full Perm NTLBA-LLCS Armor Scripts Version 1.04

[VelTec] Full Perm NTLBA-LLCS Armor Scripts
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-------------------------------------------------------------[VelTec Industries - Armor Examples]----------------------------------------
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[-Introduction-]
This release contains all commonly used VelTec Listen Based Armor scripts full perm. With these you can create your own armored deployables and add the armor system to your vehicles. Simply add the armor script you want to use to your object and edit the max hp and display links inside the script. Please note that any LBA script MUST be in your object's root prim for listen based damage to apply. NTLBA is compatible with all LBA weapons that use standard LBA damage formatting.
Also included for learning and archival purposes is Legacy Armor; it's use is no longer recommended.

[-Armors-]

[Legacy Armor]
Default collision based armor. Only takes damage from collisions.
No longer widely used and now banned in many combat sims, legacy armor was the standard before LBA.

[NTLBA+LA]
"Non-Throttled Listen Based Armor + Legacy Armor"
Takes damage from both LBA enabled munitions and regular collisions.

[NTLBA]
"Non-Throttled Listen Based Armor"
Only takes damage from LBA enabled munitions.

[Advanced Polymer Armor]
NTLBA Designed for fast hit and run units.
NTLBA based armor that receives 4x normal repair healing, but takes 2x normal LBA damage.
If used in a vehicle, the unit should move and turn 50% faster then it's standard NTLBA counterpart.

[DULA]
"Depleted Uranium Lattice Armor"
NTLBA varient armor which does not accept damage inputs under 5 damage,
If used in a vehicle, the unit should move and turn 5% slower then it's standard NTLBA counterpart.

[GRLA]
"Graphene Reinforced Lattice Armor"
NTLBA based armor which does not accept damage inputs under 10 damage.
If used in a vehicle, the unit should move and turn 10% slower then it's standard NTLBA counterpart.

[Despot Armor]
NTLBA based Armor which does not accept LBA damage inputs under 20, and nullifies 20% of incoming damage and repairs.
Despot Armor should only be used in heavy units of 200 AP or more.
If used in a vehicle, the unit should move and turn 20% slower then it's standard NTLBA counterpart.

[Tyrant Armor]
NTLBA based Armor which does not accept LBA damage inputs under 50, and nullifies 50% of incoming damage and repairs.
Tyrant Armor should only be used in heavy units of 500 AP or more.
If used in a vehicle, the unit should move and turn 50% slower then it's standard NTLBA counterpart.

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  • Lightest LBA code available
  • Full Perm Scripts
  • Eight Armor Types Included
  • Create your own NTLBA deployables