Thank you for your interest in the "Picture Frames v1" by .Shuggles.
You can fill them with 7 images of your choice, e.g. pictures of your dearest
friends, nice photographs, your pets or anything else you can imagine. A menu
allows you to change frame textures, color, shininess, fullbright, glow effect
and lighting in different colors. And you can add your own frame textures;
a supporting full perm ambient occlusion map is included in the object.
The object is full mesh and only 1 prim at the sold size and it requires a
mesh-compatible viewer. It's copy/mod/no-trans, so you can modify it, e.g. to
change the size. Included are prescaled 1:1, 4:3 and 16:9 formats, but you can
also resize them, although not individually! Please be aware that resizing also
changes the width of the frames on the scaled axis. I suggest making a copy
before you modify them, just in case.
When 2 of the frame sets are linked together, they still are only 1 prim -
for 14 pictures! Especially useful if you need to take care of your prims.
Since the script and all textures need to be removed from the child prim then
and that might not be so easy to do for everyone, the 14 picture version for
the 1:1 format is already included. You may resize each set individually (also
to get the 4:3 and 16:9 formats), but doing so might get the linked object
above 1 prim, depending on the size.
I don't do refunds I'm afraid since the item is copy and no-transfer.
Included in the package:
- [.Shuggles.] Picture Frames 7x1:1 v1.50 (3.34x2.34m) with 5 textures
- [.Shuggles.] Picture Frames 7x4:3 v1.50 (4.46x2.34m) with 5 textures
- [.Shuggles.] Picture Frames 7x16:9 v1.50 (5.55x2.34m) with 5 textures
- [.Shuggles.] Picture Frames 14x1:1 v1.50 (4.53x4.00m) with 5 textures
- [.Shuggles.] Picture Frames v1 Readme
- [.Shuggles.] Picture Frames v1 Image
- [.Shuggles.] Store Landmark
Changelog:
- v1.47 ... Initial release version
- v1.48 ... Repackage for inworld store release, added light color
- v1.49 ... Less lag, fixed texture sort order
- v1.50 ... Smaller script changes and better description
- Texture and color change
- Ambient occlusion map for user-defined textures
- Light source
- Access control
- Only 1 prim

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