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[.Shuggles.] Sculptor Version 0.61

Détails Caractéristiques Contenu 0 Avis

Détails

The Sculptor script can change the sculptmap on an object or linked prim. On touch, it
opens a menu letting you change the parameters. You can choose between changing the whole
object or only the touched prim. The default prim can be configured in the script, the
target selection can be disabled. You can also specify that certain parameters are only
to be applied to specific prims (by name or link number).

There are several script variants with a different feature set. Please make sure you buy
the correct one:

- Colorizer: coloring
- Texturizer: texturing
- Sculptor: sculptmap changer
- Lighter: light changer
- Coverizer: all of the above and fullbright, glow, shininess

All parameters can be configured in a config notecard containing the word "mpMenuConfig"
somewhere in its name; a description and examples are included. If no config notecard can
be found, sculptmaps are read from the object's inventory.

On long touch (one second), it opens the options menu where you can select the access
level (all, group, owner) and reset the script.

Touch to open a menu can be configured to only work when no avatar is sitting on the
object. This makes it usable together with sitting scripts which only display a menu for
selecting poses if an avatar is seated.

Texture names are automatically shortened to 24 characters. They should be no longer than
~14 characters so they can be displayed completely in the menu. If linked prims other
than the one the script is in shall be textured, the textures must be copy and transfer
due to an SL limitation.

Sculptmap texture names also need to start with "$" to be recognized as sculptmaps. This
can be changed by modifying the global constant SCULPT_PREFIX, however.

If the object's name contains the word "DEMO", the script is usable by everyone, not just
the owner. Additionally, it displays a floating text using the object's description.

The Sculptor script is full perm. It's licensed under the BSD license with the addition
that it must not be resold or otherwise given away standalone in parts or as whole. It
can be used in your creations as long as these license conditions are met.
Please remember to remove modify and either copy or transfer permissions on the script
before you put your products on sale.

Feel free to report bugs, request features, give feedback or write a nice MP review ^^
To update or redeliver a product, wear the included Updater and follow the instructions.
Store policies and info about custom scripting at my MP store and the inworld terminals.

Changelog:

- v0.56 ... Allow same names and empty buttons in notecard, option to keep menu open,
fixed heading, sections with :prim[.face], format changes,
sculptmap names with :prim[.face] in inventory and notecard
- v0.57 ... Changed page titles, fixed empty sections, options to disable categories,
some options can be set in notecard, check closing ] for sections,
allow "root" as prim name and spaces in prim names, clear global lists
when notecard is used, optional menu open only on long press
- v0.58 ... Find name for texture UUID, send texture/color/light command to Skin Listener,
more config options, DefaultFace is "prim[.face]" now

Voir l'article dans Second Life

Caractéristiques

  • Sculptmap changer
  • Per object and linked prim
  • Menu-driven, multi-page, access control
  • Low lag, listen on touch with timeout
  • Full perm, BSD license

Contenu

L$379

Ajout au panier comme cadeau

Annuler

Annuler
.Shuggles.
.Shuggles.
Vendu par : Shuichi Shinji

Utilisation immédiate

cet article sera livré directement à vous-même ou à l'un de vos amis dans Second Life, ouvert et prêt à l'emploi. Aucun terrain ni sandbox ne sont requis.

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Droits :
  • Copier
  • Modifier
  • Transférer
  • Soumis à licence utilisateur
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