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Advanced Light Telporter バージョン 1.3

Advanced Light Telporter
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- Teleport with 3D portal effect. To see the effect is necessary to have active in graphics preferences the option 'Advanced lighting model'.

- First, delete the sample landmark and insert your own landmark into the object.

- You can configure by menu the mode that will be used to perform the teleport:

NORMAL: When the object owner collides with the portal is asked for teleport permissions. Other users must click on the object to call Map teleporter. The destination for 'click users' must be configured in the object description with the format:
sim name:coord x:coord y:coord z
example
cycnia:42:232:502

EXPERIENCE: Uses 'experiences' to perform teleporting automatically. For this to work, YOU MUST AUTHORIZE IN YOUR LAND the experience called 'Experience Jose Lobo'.

- You can configure the images used by the object to create your own 3D portal effects. To do this, you must edit the primitives that make up the object (some are invisible), editing linked parts and adding your own image in the 'features' tab. Images are used as projected light to create the effect.

ビデオを表示 »
  • Normal or experiencie (no ask) teleporter
  • Portal 3D effect
  • Gridwide
  • Check video