- Profile
I am doing my first total rework of all products, across both Second Life and Real Life products. That is, I’ve gotten to the point of my first mountain of products and can now better organize and package products with a better understanding of limitations in both lives: Second Life and Real Life.
All older online documents and texture download HUDS will be gone and replaced as things progress. Inworld product notecards will be available and updated as things progress. Textures and images in general will be updated to the higher resolution of 2048 x 2048 pixels and include the three Blinn-Phong textures: Diffuse, Normal, and Specular. I will be changing the texture HUD system over to a new one that can handle both the Blinn-Phone and the newer PBR texture schemes. Products, such as artwork, will be updated to the new 2048x2048 pixels. The number of texture images available are more than what the Casper server system can handle. Therefore, all texture images in all available pixel sizes, will only be available at AJ’s Texture Gallery and the Art Walk located in the Milda Region. Product HUDs for server-client systems will also get updated and redelivered as available.
I’ll be using the notices function for FYI updates on the progress. Group: Thunderchild Gallery & Workshop.
The other two managers for the inworld operations, Iris Herouin and bearofboogie Resident, will manage things in my absence.- Policies
There are free demos for most everything. Use the Holovend displays as well as some other ways to view and test clothing and objects before buying. I’ll get a catalog out when I get to a happy pausing spot. There's no refunds in SL. So, definitely use the demo. A TOS and License(s) are included with purchase that are transferable or downloadable.















































