Thank you for carefully reading this description, as well as yours personal license.
This package includes:
- 1 full perm sculpt map;
- 2 (no modify/copy/no transfer) builder script;
- notecard (read me).
Notes:
- What is this? It is 1 prim sculpt map. Applying to it shadow texture or well any other texture and setting transparent to 50-90 you got an illusion of volume shadow that always exist when you moving from street in a door, or from cavern outside.
It also can be used to emulate deep of water of shine effect. All depends on yours fantasy. It is very simple sculpt, just set of several simple prims in row. You can try this do with regular prim, but of course sculpt map is 1 prim replacing 32 regular prims.
As it doesn't need much details I made sculpt also reduced size in MB, that allows to load it twice time faster then any other shadow effect sculpt in SL.
How to:
- Create prim.
- Drag and drop selected script on to newly created prim.
Done.
Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so you can not care about it. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions.
Caveats:
- All textures property of their creators, and cannot be placed in package. But creator script makes textured object to show you how it must looks like.
- This sculpt maps supposed to be working with texture repeats 256 and more. If yours viewer not able to set repeats like that please choose any third party viewer, or use texture repeats scripts.
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ
You personal license allows:
- use content of this package as part of yours own creation, for sale as soon as it is not full perm;
- keep (not use) in 1(one) of yours alts,
You not allowed;
- To sell, share, gift, transfer content of this package as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, or sale autocreated with scripts object without changing covering texture on it;
- To transfer through grids and use outside Secondlife.
Wish nice buildings.
yours NEKKA (Silk Aeon)
- - precision shape, no flickering;
- - LOD compatible, no distortion at distrance;
- - fast loads, as reduced size 6KB sculpt map;
- - ANY regular texture compatible;
- - creators script included.
Thank you!
Neat shadow effect :)
Excellent - solved a huge problem for me
My problem was that the view from the mainland property I've owned for 16 years was ruined by someone who built a black monstrosity 64 meters long and 35 meters tall just across the river, just meters from my property. It was incredibly ugly. I finally solved the problem with this simple sculpt map. It allowed me to create a fog bank that obscures the monstrosity. I had to change the color of course and adjust repeats. I'll be doing more adjusting, but as it is, almost immediately after buying it, it's made a huge improvement in my property, giving an illusion of fog coming in off the river while obscuring the monstrosity that was ruining my view.
Simply excellent!!!
Just what I was needing for my Halloween party ;) Thanks!!!
Awesomeness!
Exactly what I was looking for. Well made, super easy to use and MOD, I have already incorporated it into several different builds. Thanks :)