G General

2+ LI full perm "Greenery House" sculpt map kit, any texture Version 5.0

2+ LI full perm "Greenery House" sculpt map kit, any texture
Details
Features
Contents
Reviews

Thank you for yours carefully reading notecard and yours personal license of using.
Leaving good review at marketplace makes creators very happy,
This is NOT FINAL PRODUCT, It is just 3D model (shape). You may need to texture or script it.

Package includes:
- 2 full perm* (NO MOD/copy/transfer) greenery and greenery glass sculpt maps;
- 1 (NO MOD/copy/transfer) bonus shelves sculpt map;
- 2 (NO MOD/copy/NO TRANSFER) builder scripts;
- 1 (NO MOD/copy/TRANSFER) bonus simple smooth door script;
- 1 (NO MOD/copy/TRANSFER) bonus lamp script for current prim lamp;
- read me;
*full perm because no mod on sculpt leaves full permission untouched on yours created object with it.

Update: All sculpts were full rebuild.

Notes:
I always wanted to have small greenery house, something like that I made. So here it is.
This version now has full physics support allows you to stay inside. It always use real glass effect (of course if yours viewer Advanced Light Management enabled). General number of prims is 8, but it keeps 6 prims from yours land. 5 prim for solid part and 1 prim for phantom part that is all furniture inside.
Inside 2 builder scipts, One is 4LI another is 5LI. Difference is 4LI uses invisible support physics prims as visible glass (so we not using glass sculpt at all), while 5LI uses glass sculpt and set physics prims to invisible. Both methods are worth to use as well both methods has own minuses and pluses. While 5LI easy to change glass texture in 4LI you need select each face of several prims to be able to do that. As well 4LI not looks as precise as 5LI version with glass, although it is not bad at all.

Use Instructions:
1. Create 1 new prim. Leave it on ground.
2. Take COPY of it to inventory.
3. Place COPIED prim from inventory into content of the prim left on ground.
4. Drag and drop from inventory script on ground prim.
5. Answer YES on popup dialog.
6. Wait a little while script do it work.
7. Now yours greenery built. Select door prim and place from yours inventory 'simple door script' inside.
8. Select any lamp prim and place from yours inventory 'greenery lamp on off' inside. Another lamp prim do not need script.
Done.

Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so you can not care about it. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions.
Yes you still can build creating 8 prims, linking them and drop script on it as in less prims packages, but after doing that script will show warning error that it cant unlink last prim that is shelves (that is automaticaly done the way claimed above). So you need to unlink that prim self to keep overall build 6 prims.

Lamp script requires reset if you add or remove prims named "lamp".

Caveats:
- All textures property of their creators, and cannot be placed in package. But creator script makes textured object to show you how it must looks like.
- This sculpt maps supposed to be working with texture repeats 256 and more. If yours viewer not able to set repeats like that please choose any third party viewer, or use texture repeats scripts.
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
- Simple smooth door has an SL engine related issue. While you able to stay inside, while door opens or closes SL pushes you outside. If you have ground of skybox under greenery it is fine, if not you will fall. Use any third party scripts with more complex smooth effect or use scripts without smooth effect like this at all.

FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ

You personal license allows:
- use sculpt maps in own creations for own use and selling as part of yours creation as soon as it is not full perm;
- keep (not use) in 1(one) of yours alts,

You not allowed;
- To sell, share, gift, transfer this sculpt maps as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, or sale autocreated with scripts object without changing covering texture on it;
- To transfer through grids and use outside Secondlife.

Wish nice buildings.
yours NEKKA (Silk Aeon)

  • - precision shape, no flickering or broken angles;
  • - LOD friendly, no dirstortion at distance;
  • - fast rezzing as sculpt maps only 6-12KB;
  • - ANY regular texture compatible;
  • - creator script included, creates FULL PERM 3D shape with yours name.
Average rating: full star full star full star full star full star
  • 5 star:
  • 4 star:
  • 3 star:
  • 2 star:
  • 1 star:
Very nice!
full star full star full star full star full star Posted January 14, 2013 by Rafella Koba

I love this item it is high quality!!

Was this review helpful?
Fabulous
full star full star full star full star full star Posted September 13, 2011 by Ariadne Korda

Really excellent, sharp sculpts, like all Silk's products. Really impressed by the quality and the price

Was this review helpful?