2 prim full perm "Bed w 2 Pillows & Blanket Green Room Series" sculpt maps kit, any texture Version 4.2
![2 prim full perm "Bed w 2 Pillows & Blanket Green Room Series" sculpt maps kit, any texture](https://slm-assets.secondlife.com/assets/20159490/lightbox/Snapshot_001_result.jpg?1522161425)
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Details
Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape).
Package includes:
- 2 full perm sculpt map(s) (NO MOD/copy/transfer);
- 1 builder script (no mod, copy, no transfer);
- read me;
Notes:
Ok, this is version 4 of green room bed. It is different from previous versions just belongs to green room series furniture, Similar is that it is a bed and has two pillows. Texture surfaces improved.
What was wrong with previous ones. I had several person who were not able to make good texture. As it was 1 prim bed, and in addition Lindens Lab switched on some new optimization, that causes very blur of high resolution textures. That became a reason of creating this 2 prim bed. So doesn't need to use any special technology or knowledge enough just to place ANY regular texture on prim with pillows and blanket and on other prim with bed carcase. So it is still stays low prim as only 2 prim with blanket and pillows and does not need to create special texture at all. That is why you even do not see texture grid in package.
How to:
- Create 2 prims. Link them.
- Drag and drop script on to newly created linkset.
DONE.
Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so you can not care about it. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions.
Caveats:
- All textures property of their creators, and cannot be placed in package. But creator script makes textured object to show you how it must looks like.
- This sculpt maps supposed to be working with texture repeats 256 and more. If yours viewer not able to set repeats like that please choose any third party viewer, or use texture repeats scripts.
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.
FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ
You personal license allows:
- use content of this package as part of yours own creation, for sale as soon as it is not full perm;
- keep (not use) in 1(one) of yours alts,
You not allowed;
- To sell, share, gift, transfer content of this package as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, or sale autocreated with scripts object without changing covering texture on it;
- To transfer through grids and use outside Secondlife.
Wish nice buildings.
yours NEKKA (Silk Aeon)
Contents
Features
- - precision shape, no flickering;
- - LOD friendly, no distortion at distance;
- - ANY regular texture compatible, can be set to transparent;
- - IDEAL flat surfaces, no cross texture stitches at sculpt map;
- - creators scrips inlcuded, creates 3D shape with yours name,
YAY
Verrrrry nice easy to texture not blocky and nice its not 1 prim I can use the bottiom with other scultp packs to make different designs
L$50
Use It Now
This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.
-
Permissions:
Copy Modify Transfer User Licensed
See product details for permissions info - Automatic redelivery
- Land Impact: 1