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!ASI Paladin Revit v-1.01 Version 1.01

!ASI Paladin Revit v-1.01
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***Notes***

1. The average user will want to attach the objects: "!ASI Paladin Revit v-1.xx" , "ASI Rifle Sling", "ASI Weapon sight HUD" and either "Back Slung ASI Paladin" or "Front Slung ASI Paladin".
2. There are many attachments and objects provided, most of these are just mod/kit parts and sling variants, the main weapon that you should attach is named "!ASI Paladin Revit v1.xx" or something similar.
3. There are 5 slings and 2 slung variants of the weapon provided, choose if you want a back or front slung weapon and attach it, then you need to decide which sling to use. 4 of the slings are "multi link" meaning they have all the parts in separate links so you can easily modify it to fit your body. the 5th sling variant is named "ASI Rifle Sling" it is an all in one single link set, this is the easiest to use, you can resize it by clicking on the sling and selecting one of the size options, you can also change the general shape by selecting "Sling Types".
4. Please attach all the gestures provided and the objects listed above, make sure you have no other gestures bound to the same keys by pressing CTRL G, use the following keys to perform said actions:
a. Reload: r
b. Secondary Fire: g
c. Toggle Draw/Sling: h
d. Draw: 9
e. Sling: 0
f. Prone: p
g. Menu: o
h. Melee: q
i. Push: 2
j. Dodge Roll: 3
k. Toggle Fire Mode: f
l. Toggle Light: l
m. Toggle Laser: k

***Weapon Specification/Facts***

1. The grenade launcher can have a magazine capacity of 1, 2 or 3 the default is 2, each capacity has its own magazine size to identify what capacity someone is using. No magazine means they are using 1 round. The reload time for the 1 round mag is 3 seconds, for the 2 round mag it is 6.5 seconds, for the 3 round mag it is 10 seconds.
2. The primary weapon can have a magazine capacity of 20, 60 or 100, the default is 60. The reload time for the 20 round mag is 2 seconds, for the 60 round mag it is 3 seconds, for the 100 round mag is 5 seconds.
3. The highest rate of fire is around 1200 rounds per minute on automatic.
4. The melee is raycast wall safe, it should not damage obstructed people, its range is 4 meters forward, in roughly a half circle arc, and does 3 collisions, the melee also does damage to objects that you hit.
5. The weapon inaccuracy is a cone like spray, it increases inaccuracy the longer you fire, so short controlled bursts if used on automatic is good for long range targets. The average spray is moderate.
6. The Flash bang grenade is raycast wall safe, it should not blind obstructed people in the blast range. It does 8 collisions + 16 LL damage on unobstructed hits, or it does 4 collisions + 4 LL damage on obstructed people in range. The radius is 5 meters (10m diameter). Blind is 100% and the blind fades after 6 seconds. It will damage/effect the owner and same group members.
7. The HE Grenade is raycast wall safe, it should not kill obstructed people in the blast range with one hit, it should take many. It does 30 collisions + 30 LBA damage + 100 LL damage on direct hits. It does 16 collisions + 100 LL damage on indirect hits within 3.25 meter radius (6.5m diameter) or it does 6 collisions + 20 LL damage on obstructed people in range. It will damage/effect the owner and same group members.
8. The Flare grenade is an AOE damage over time to objects and people, it does 2 collisions + 4 LL damage every 0.5 seconds in a 3.25 meter radius (6.5m diameter). It will damage/effect the owner and same group members.
9. The Gas grenade is a fast acting AOE damage over time and damages people but not objects. It does 5 collisions + 20 LL damage every 0.35 seconds in a 4 meter radius (8m diameter). It will damage/effect the owner and same group members.
10. The Smoke grenade does not do any damage and it visually effects anyone who enters it.
11. The Foam grenade will temporarily make people stuck if they touch the foam for a short period of time, the foam itself will hang around for 120 seconds, or until its 30 health points are depleted. It will damage/effect the owner and same group members.

See item in Second Life
  • Brand new (as of 2015) High performance, highly customisable scripts and model
  • 40 skin textures + color options + 49 decals for gun and sling
  • Full AO including 3 AO modes so you can have it work with your personal AO more
  • 40 skin textures + color options + 49 decals for gun and sling
  • Fully working prone system works well with collision meters and lets you crawl
Average rating: full star full star full star full star half star
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This thing is a Beast!
full star full star full star full star full star Posted October 24, 2015 by Exavier Lupindo

An absolutely Feature packed monster of a rifle. Beautiful, Sleek and still carrying a rugged quality anybody can Appreciate. choked full of features, Performs well in Lag and despite being packed full of features It's got a deliciously low script time. All in all a great rifle Pew/10

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