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[JRF] Nova Class Bridge - [S3]

[JRF] Nova Class Bridge - [S3]
[JRF] Nova Class Bridge - [S3]
Details
Features
Contents
4 Reviews

One of the newer light exploration classes of Starfleet vessel, the Nova Class was distinguished by its early moves towards more modern ship class design features later more clearly seen in the Intrepid class. Featuring better crew accomadations compared to older model of similar role ships, she would never have the internal volume required for long range exploration, but had a suite of systems suiting her perfectly for short range scouting and exploration missions within, and close to the border of Federation space. Displaying the slightly more utilitarian nature of the Intrepid classes design, while clinging to the more homely aesthetics of the Galaxy generation of Starships, the Nova Class would long have a home in the hearts of serving Starfleet crew (If not it's somewhat cramped crew accomadations and lack of a holodeck).

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Purchase from the in world store for a 5% discount!

If you buy this and like it, please rate up! Good ratings do wonders for boosting visibility of products in the marketplace. And if you don't like it, rate down and let me know why, so that I can address it! I can't improve without feedback.

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This Mod/Copy RP Nova Class Ship bridge comes fully functional out of the box, meshed and textured using advanced lighting model materials. For best experience, use high graphic settings! This build is powerd by the [S3] Package, reworked from the ground up since it's early release on previous [JRF] Products. It's features include but are not limited to:
-A vast database of Star Trek and Roleplay themed navigation destinations.
-Unparalleled viewscreen effects, for various methods of flight, anomalies, nebula, debris clouds, asteroid fields, stars and more.
-Combat effects and a combat encounters system allowing for simulation of ship to ship combat.
-Damage simulation effects and overlays.
-RP style Comms simulation.
-Power effects for bridge and systems.
-Computer functionality effects.
-Life support and tampering effects.
-Passive, Active and probe scans, allowing RP style feeding of data to players.
-Deflector effects for shields, and a number of exotic use effects/
-Controllable doors, forcefields, localized alerts and dynamic forcefield creation.
-Engineering actions that affect various ship systems and provide on screen effects.
-In depth Admin controls that allow DMs or allowed users to control the back end and meta effects of all of the above.

Included with your purchase is the Nova Bridge, the [S3] Server Core, a template MSD Graphic for if you wish to personalize it, a cheat sheet of various Admin relevant IDs and object names, and a user guide. I strongly advise at least skim reading the user guide before seeking customer support, as it details setup in various levels of detail, and numerous details about the system and how to use it effectively. However, for new users, set up is as simple as rezzing the server, rezzing the bridge, and you're done so long as you do not wish to customize it. For those who do, there are config files with ample comments within explaining what each setting does, and advised defaults inside the server, the bridge, and effect relay objects.

Please note that due to various rezzed effects such as damage overlays, navigation system scenes and combat effects, the bridge at rest only uses 150 land impact (including the server core), however at peak effect use, this can go up to 180 ish LI including the dynamic objects and static overlays. Also for this reason, if you move your bridge after rezzing it, be sure not to forget the forward overlay object that it rezzes onto itself. If in doubt, reset the bridge's scripts to force it to refresh all effects.

If you have any requests, complaints, bug reports or feedback please do send me a notecard detailing it! Reviews are highly appreciated.

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Powered by [S3] - [Ship Simulation System]

Featuring numerous features designed to enhance and provide Roleplay rather than forcing limitations and boundaries, the [S3] script package operates using a Server/Client/Child structure, each [S3] powered build having a server rack that controls the system, with Client consoles that allows users to access and interact with these, and in turn providing effects feedback to the build running off of it. From combat on the viewscreen, to ambient glow of a blue nebula shining in through the window, to the hiss of life support malfunctioning as the crew scan an anomaly, [S3] has just about everything to provide the perfect Sci-Fi Roleplay experience.

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Impressive
full star full star full star full star full star Posted December 20, 2020 by Alyx Fluffpaw

Really well done! Highly detailed.

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A Must-Have For Trekkies
full star full star full star full star full star Posted October 14, 2020 by Dracony UwU

This is the single most advanced bridge that I have ever seen in Second Life! Comes with everything you could possibly want for your roleplay, and it's absolutely gorgeous. It does take a bit of time to figure out how everything works, but if you do it will really give you a lot of freedom as for how you use it and all the available ways to customise it. For the price you really can't go wrong. Looking forward to what else the creator has in store. :)

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L$ 2,400

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Land Required

This item requires that you have access to land in Second Life in order to use it.

Permissions:
  • Copy
  • Modify
  • Transfer
  • User Licensed
Automatic redelivery
Mesh: Partial Mesh
Land Impact: 150