(((((((((( Mesh Generator v1.40 ))))))))))
* The mesh model can be easily made in the in-world.
* All shapes and parameters are supported. (Include sculpted prim)
* The texture repeats and offset and rotation setting of prim are reproducible as it is.
* In order to save land impact, the sides and prims which do not generate mesh data can be set up.
* In order to save land impact, the division number of a curve can be changed.
* Existing prim objects can be converted into mesh model easily.
■ How to use
Rez *NN* Mesh Generator.
Touch icon of blocks to rez the block. Put blocks within 100m of the same sim.
Touch GENERATE icon to generate the MESH data.
When generation finish, browser is opened. Save the mesh data file as .dae.
The division number of a curved part and vertex number of sculpt map can be changed.
Please choose in consideration of the balance of land impact and a quality.
When you turn on mirror icon, mirrored mesh data will be outputted.
In order to use two or more textures, use different "Texture" or "Color" for every side.
In Second Life, a mesh model have to be less than 8 sides.
When you use 9 sides or more, it generates linked mesh model.
In order to save land impact, the sides and prims which do not generate mesh data can be set up.
Use the texture '*NN* MG Transparent' or set transparency to 80% or more.
In order to convert existing prim into mesh model, put '*NN* MG Prim2Mesh Script' into root prim.
When the prim is not full permission, the script can not get the texture.
In order to use two or more textures, use different color for every side.
Usually, all the blocks in less than 100 m are generated.
However, if you touch a block, only the linked block is converted into a mesh independently.
It needs to rez *NN* Mesh Generator.
Touch DEL icon to delete all blocks.
■ Blocks
[Box, Cylinder, Prism]
Modyfiable: Path Cut, Hollow, Hollow Shape, Twist, Taper, Top Shear, Slice
[Sphere]
Modyfiable: Path Cut, Hollow, Hollow Shape, Twist, Dimple
[Torus, Tube, Ring]
Modyfiable: Path Cut, Hollow, Hollow Shape, Skew, Twist, Hole Size, Top Shear, Profile Cut, Taper, Radius, Revolutions
[Sculpt]
Map, Mirror, Invert, Type
■ Major History
v1.40
New generator design.
The sides 80% or more transparency are not generated.
v1.32
Using lower memory.
v1.31
Fixed: Too many HTTP requests too fast error.
v1.30
Sculpted prim supports.
v1.20
Multi-side mesh model supports.
Mirror output supports.
The linked block is independently convertible into a mesh.
Remove parameters of divided texture panel.
v1.10
Prism and Ring are supported.
Hollow shape of triangle is supported.
The only In World Prim to Mesh tool
Works Great! Well worth the price for the Primcount Savings.
Super easy to use and really knocks down Land impact.
As long as you use a physic model you can hollow just fine.
the only other prim to mesh tool (studio) is dead server always down.
I have never heard of mesh generator being down.
If I could give 6 stars I would!
its makes mesh...
sure it makes mesh but it doesnt do it in world, as well as if u make a hollow object you cant walk thru it....so theres that....
Good So Far
I bought Mesh Generator because a competing product has trouble staying online and has horrible customer support. So far, Mesh Generator is meeting my expectations. It works as advertised and I have not experienced any downtime yet. As such, I haven't had an opportunity to interact with customer support yet, so I'm leaving this at 4 stars because I am tentatively optimistic. If I ever do need to contact support I will adjust my rating and review accordingly. Hopefully to 5 stars. :)
Just what I need
I have for some time saving my works in collada format via the viewer, but I have zero skills in Blender to tweak the object and ready it for import. My mesh items rarely save any LI over standard prims in Convex Hull type. But the Mesh Generator consolidates the faces and prims so they are a fraction of their original LI.
I was hesitant to buy this due to the cost, but I believe Mesh Generator to be superior to its higher-priced competition.
Good and Bad
For certain things it appears to be great, however, when I tried to make a U-Shaped Patio bench, the bench came out simular to a sculptie with a barrier around it, and I could not walk up to the bench itself. For as much money as this system costs, you would think it wouldnt have this issue.