Welcome to the “Falcon”, a fifth rate "heavy" frigate as might have been seen in service to the navies of the late 18th century. It is no particular historical ship but rather a unique design inspired by its ancestry.
The entire ship is made of handcrafted and all original mesh design. You can walk around the main gundeck, quarterdeck and forecastle. The sitter system allows you to take the helm as well as many other positions around the ship, including gunner, rigging, captain's cabin and bedplace and many more. While only the helmsman can control the rudder, other crewmembers can trim, set and clew the sails or operate the artillery. You can crew-operate the ship or fully control it solo.
The "Falcon" is brought to life by a completely new and highly realistic sailing engine, intended to simulate the experience of handling a square rigger. The sail trim does not only affect the propulsion, but the torque/turning too. It is possible to steer the ship by sails only, as you could do on a real-world full-rigged ship. Furthermore, each sail can be set and clewed individually, giving you full control of the sheet. Wind direction and speed can be set much like in other engines and you can also use WWC wind setting. Real world tallship sailors have described the engine as "just like the real thing".
The ship uses its own unique combat system - it is not SPD compatible! We decided against using SPD and in favor of creating our own system for the fact that our approach does not require you to be in a rez enabled area to work, so you can fight anywhere. Because of the "Falcon's" realistic scale and movement, the available rez enabled areas in current SL oceans would simply be too small to allow for decent combat.
This is the updated version, V1.4:
- Transfer the main HUD to friends and get a crew together.
- Christen the ship and create your own nameplate for it.
- Control the ship's livery with the new Appearance HUD.
- Choose your flag or fly your own.
- Enjoy the ship's improved graphics and performance.
- Updated the Pose Engine.
- Appearance HUD now lets you animate your own flags.
You can rez and sail a demo at our inworld shipyard!
For a quick introductory movie on how to sail our ships, please watch: https://vimeo.com/190382547 (thanks to Donovan Darcy for editing this)
We are determined to deliver a highly realistic and detailed simulation of sailing and fighting at sea with our ship(s) and underlying system.
Technical Specs:
Class: Falcon-class fifth rate frigate
Length: 154 ft. / 46.9 metres (over deck)
Beam: 36 ft. / 11 metres
Draft: 18 ft. / 5.5 metres
Sail plan: Full Rigged Ship
Armament: 44 guns
Upper deck: 28 x 18 pounder guns
Quarterdeck: 8 x 9 pounder guns
Forecastle: 4 x 9 pounder guns
Chasers: 4 x 9 pounder guns (bow and stern)
SL Prims: 246
Land Impact: 512
Design: Niky Niki
Scripts: Karlos (KarlRichard)
Additional Animations created by Alurcha Niekerk and Simonb Barnstormer
We do hope you'll enjoy it. Please also check out our other products at the Inworld Dockyard
Veja o item no Second Life Visualizar vídeo »Amazing!!
This is the most intense Age of Sail ship in SL! Amazing detail, Multiple crew responsibilities! HUGE size, excellent hud.
What can i say xDD
This ship it´s very very very realistic. Most realistic i´ve seen on SL until now. A little dificult to sailing since it´is a simulator, but you 'll get the hang after a few tries and practices.