Prim Generator (32 prims become 1 sculpted prim)






Details
32 prims become 1 sculpted prim.
The sculpted map can be easily made in the in-world.
YouTube -> http://www.youtube.com/view_play_list?p=F62BD28369A629EF
Main Shop:
Shop NN -> http://slurl.com/secondlife/Terriergate/33/214/126
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The sculpted map can be easily made in the in-world.
* How to use
Rez *NN* Prim Generator.
Touch icon of blocks to rez the block. Put blocks within 100m.
Keep vertices count within 32.
If you set texture in top and bottom of BOX or make easily not to collapse, keep it within 16.
To make the section of cylinder, sphere and torus smooth, keep it within 8.
Touch GENERATE icon to generate the sculpted map.
The sculpted map can be expanded. Push x1.5, x2, x3, x4 button.
When generation finish, the object size, the texture repeats, and texture offset are displayed.
When you upload the sculpt map, make sure "Use lossless compression" is check.
Touch DEL icon to delete all blocks.
* Blocks
[Box]
Vertices Count: 1 (Hollow=0), 2 (Hollow>0)
Modyfiable: Path Cut, Hollow, Twist, Taper, Top Shear
NoMod: Hollow Shape, Slice
[Box (Diagonal Cut)]
Vertices Count: 1 (Not Twisted), 2 (Twisted)
Modyfiable: Path Cut, Twist, Taper, Top Shear
NoMod: Hollow, Slice
[Cylinder]
Vertices Count: 1 (Hollow=0), 2 (Hollow>0, Path Cut<=180deg), 3 (Hollow>0, Path Cut>180deg)
Modyfiable: Path Cut, Hollow, Twist, Taper, Top Shear
NoMod: Hollow Shape, Slice
[Cylinder (Diagonal Cut)]
Vertices Count: 1 (Not Twisted), 2 (Twisted)
Modyfiable: Path Cut, Twist, Taper, Top Shear
NoMod: Hollow, Slice
[Sphere]
Vertices Count: 2
Modyfiable: Path Cut, Dimple
NoMod: Hollow, Twist
[Torus]
Vertices Count: 2 (Path Cut<=180deg), 3 (Path Cut>180deg)
Modyfiable: Path Cut, Hole Size, Profile Cut, Taper
NoMod: Hollow, Skew, Twist, Top Shear, Radius, Revolutions
[Tube]
Vertices Count: 2 (Path Cut<=180deg), 3 (Path Cut>180deg)
Modyfiable: Path Cut, Hole Size, Taper
NoMod: Hollow, Skew, Twist, Top Shear, Profile Cut, Radius, Revolutions
[Round Box]
Vertices Count: 2
Touch for changing roundness.
[Round Rect]
Vertices Count: 2
Touch for changing roundness.
[Dummy]
Vertices Count: 0
The dummy box to adjust the range of the sculpted map.
Contents
Features
Reviews (XX)
If Only
This works well, if only they made a builder's version of this.
Wonderful
I'm a clumsy low skilled builder, but with this I can make sculpties and lower my prim count a lot! I'm very happy.
Use It Now
This item will be delivered directly to you or a friend in Second Life, unpacked and ready to use. No land or sandbox required.
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Permissions:
Copy Modify Transfer User Licensed - Automatic redelivery
- Land Impact: 2
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