Sculpt surround cliffs - OPQ Surround Cliffs 01

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Details

+ Old style sculpt cliffs
+ 1 prim without, 2 prims with grass prim
+ 64x64x10 m (resizeable)
+ Megaprim sizes available on request
+ Copy/Modify

How about some good old fashioned sculpt surrond cliffs? These cliffs are different from most in that they have openings between them, giving a more open and less claustrophobic feel than the regular solid wall ones. It also means that they can be scaled down used as a set of rocky outcrops across the ground – especially effective when combined with the OPQ Rocky Field and/or OPQ Erratic Boulders.

We have included two copies in the box, a one prim version with jsut the cliffs and a two prim version with a walkable prim surface (the cliffs themselves are phantom) in the center. The textures are standard tilelable ones from the library. Hopefully you'll replace them with the textures of your choice but you can use it as it is too.

-*- IMPORTANT NOTE ABOUT SIZES AND MEGAPRIMS -*-

The default sizes included are 64x64x10 and 32x32x5 m, fitting perfectly on a regular 4096 m2 and 1024 m2 parcel respectively. It can be resized either manually or with the included resizer script but it can not be made bigger than 64 m in any direction since 64 m is the official maximum size for all sculpts, prims and meshes in SL.
It is possible to make larger sculpts but – even ones bigger than a whole sim – but for that we need some special prims called megaprims. These only exist in certain sized and they can not be resized. We will supply megaprim sized surround landscapes at no extra charge – just contact ChinRey Resident inworld, quoting your order number – but there's no guarantee that the size you want exists.

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All OPQ products are:
• Copyable
• Modifiable
• Made in Second Life for Second Life
• Made to look good with all standard graphics settings (and even better with higher graphics settings)
• Low LI
• LOD resistant
• Low lag
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Do not adjust your viewer!
Well, you can if you want to but you don't have to.
OPQ meshes are made to look good with any standard graphics setting on any viewer and there is no need to lag your computer down with high RenderVolumeLODFactor. (And there's no need for ALM ("Advanced Lighting Mode") either but unlike the LOD factor which is only to compensate for poorly made mesh, ALM does improve the look of everything if your computer can handle it.)
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Reviews and feedback
At OPQ we take pride in delivering the highest possible quality products for Second Life. Mistakes do happen though and if you feel what you bought doesn't fit the description or what you should expect, please contact ChinRey Resident or TessJL Resident and we will try our best to correct any mistakes we may have made.
If you don't receive anything at all, it's because of some error in the Marketplace software and out of our control. But it's easy to correct. Just give us the order no. and the date of purchase and we'll send you a copy of the package.
If you like what you bought, please leave a positive review! It only takes a minute and is highly appreciated! ^_^

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