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Snow maker with HUD, copyable, custom texture support (snow machine, winter, snowflake emitter, MERRY CHRISTMAS)

Snow maker with HUD, copyable, custom texture support (snow machine, winter, snowflake emitter, MERRY CHRISTMAS)
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Copyable particle emitter ; each 1-prim emitter covers up to about 20X20 meters,
with a HUD to control all emitters in region.
Emitters can also be locked to ignore the HUD, and additional menu control provides HUD-independent setting.

When placed at ground level, snow falls from about 12-15 meters above. Rez multiple copies to cover your land or to make advanced effects by mixing various snow types in a scene. The coolest effects come from mixing different snow effects. Prims are mod, but the script inside is not.

You can drop up to 4 textures of your own into the emitter ball and then switch between them, in addition to various included textures.

HUD Features (owner-only):
Color selector to tint flakes (HSV style).
Sliders for: Flake size, fall speed, amount of flakes, area covered, and alpha (transparency of flakes).
Several buttons for selecting flake textures, plus buttons for 4 custom textures of your own.
Switches for: On/Off, Show/Hide ball, and Bright on/off (you should probably leave Bright on).

MENUS: Menu only affects the one touched ball and is an owner-only menu.
Flake Type, and More Flakes: Dots, Snowflake, and various other choices.
Flake Color: color settings to tint the snow. Additional colors are available by editing the emitter object color and picking "PRIMCOLOR".
Flake Size: 6 sizes
Snow Amount: 5 amounts (note: limited by client settings and environment)
Fall Speed: 5 settings
Area Covered: 4 settings (very large areas require multiple machines, just as with other 1-prim products)
On/Off button
Reset button
Hide/Show (ball invisibility) button
DELETE: Can be used to delete all machines in region, or to just list their positions. Will ask for confirmation first.
HUD Ignore / Enable : lets you lock this machine's settings (so it ignores the HUD, but will still respond to menu).

There is a demo rezzed in world to show what the snow looks like (click the demo ball for menu), but the demo does not show the HUD. The HUD is shown in one of the pictures above.
http://slurl.com/secondlife/Annapurna/109/221/777/ . It may take a couple minutes to rez my terrace and the snow.

Textures include dots, snowflakes, pentagrams, kitty paws, skulls, mudflap girls, stars, twinkles, or your own custom texture. "Multi" textures make dense snow with proper settings.

There are textures with different resolutions: high-resolutions will look better but will be tougher on your graphics card when you are generating many of them (depends on client & snowmaker settings). If you experience rendering lag, try lighter textures or density.

Free automatic update system. I support my items.

See item in Second Life
  • HUD for flake size, color, type, amount, area, more.
  • Pick dots, snowflakes, pentagrams, kitty paws, skulls, mudflap girls, stars
  • You can drop in your own snow texture
  • HUD can control multiple emitters, and menu controls single emitter
  • Please read detailed description for more info
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full star full star full star full star full star Posted November 07, 2009 by TheBrat Pintens

is awesome BUT make sure you go check out has awesome pentagrams there too

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