FOR REBELS ONLY! Rebellion by conforming to actual real life scale building is now easier than ever. Won't win you any friends, but is satisfying as f.
The package contains nothing fancy, scripting or lookswise, but included items are very helpful for 1 real life meter = 1 Second Life meter -builders. Object sizes are directly copied from ISO standards when available (such as stair height or depth as per RL building standards, ceiling heights, window sizes), or places like Home Depot or Bunnings standard items, IKEA, or other furniture stores' actual examples, nature averages, minimums, and maximums. These are not items that I've "eyeballed" or pulled out of my hat to fit my personal avatar - they match real life exactly. (Unless otherwise stated for considered reasons, a realistic size object is likely still included even if "an acceptable adjustment object" is added. The difference is still minimal.)
The biggest difficulty is that SL animations do not adjust to where you're sitting. In real life, you'd adjust your long legs to fit under a table (us tall girls in super high heels know how that is) but on SL, your knees will poke through the table if you don't fake things a little, either by making the table bigger, or adjusting your animations so sometimes your feet sink into the ground... I do the latter.
NOTE: Everything will look MUCH MUCH smaller than what you're used to.
1. Rezz a relevant sample object (like a sofa) next to a mesh object you have bought.
2. Resize the mesh object to match the sample object's size.
3. Remove the sample object.
For those building and decorating in 1:1 scale, meaning 1 Real Life Meter = 1 Second Life meter, these objects speed up the process of figuring out how to size everything.
The package contains everything from average tree sizes to driveway widths, doors to door handle heights, counters, and building-regulation maximum height fences to 1960's-2020 American dinner plate sizes, but you'll probably find your favorite objects to do your quick resizes by. (My recommendation; seat height, door knob height, and standard door size.)
The package also contains a 10 yard stick, 30-foot stick, and 10 yard grids adjusted accurately to the metric scale. There is also a texture for yards with instructions to tile it correctly on a prim to match the meter. (You can build accurately to the grid's actual measurements without knowing your meters.)
Objects include many helpful bits and pieces; I recommend rezzing out a bunch to get an idea. You can also give these objects away if you like; they are copy-transfer.
Please let me know if you (or your group) own(s) a 1 RL meter = 1 SL meter location(s) - send me your LM, and I will send normal-sized avis your way as much as I can. (I call them #RespectTheRuler -locations, please feel free to add that tag (or #RTR for short) to your sim listing if you're even ATTEMPTING to build to 1:1.)
(It's 1 Linden to make it possible to send it as a gift.)
*** BLENDER VERSION ***
Also, grab many of the exact same objects imported as a Blender file here:
https://zenmetal.club/zenmetalsystematic/zen-metal-systematic-size-guide-objects-for-blender/
This should make creating original objects a whole lot easier!
Love this!
Over many years in SL I've gradually adjusted my avatar much smaller, and have come to prefer many of the objects around me to be comparably smaller. Although I suspect I'll always want rather high ceilings and larger jewelry than in RL, I'm looking forward to using this kit and experimenting more with scale. Thank you so much!
Simple, enlightening.
Well, as the description says, it's nothing fancy but saves SO MUCH TIME when figuring out what size everything should be if built to the actual metric scale. I know it will make me fewer friends, but I like it this way. Even though at first things look super small, when you think about it, that's how it is in real. Adjusting one's own shape to be as realistic as possible also makes it easier to see how it actually works. Tall girl in high heels and all... Often furniture can be awkwardly small for a girl of my height, not so big my feet don't touch the ground! Animations will take me some time, but it's alright; it will be very satisfying in the end.