>> In-world flyable demo at http://maps.secondlife.com/secondlife/Procyon/199/51/2502
Update 1.01: added FREE texture templates!
Built upon the feedback and experiences gained from the XF-2 Raven Fighter, The Spectre is a brand new single-seat gunship that combines agility with realistic aerodynamic handling. In addition to the highly detailed surface and interior aesthetics, the Spectre is also very customizable, featuring dynamically-linked hardpoints for the optional attachment of fuel tanks, searchlight, cannon, and missiles.
-----------------------
Features
-----------------------
~ Fully customizable weapons and utility loadout
- 1500 L fuel tank
- Searchlight
- AGM-154 Missiles
- Wildfire Mk2 Rockets
- GAU-52A Cannon
~ 5 Included liveries
- Stealth
- Navy
- Olive
- Police
- Desert
~ Free vehicle service trailer! (repair + rearm + refuel)
~ Gesture hotkeys to control various functions. No need to type commands midflight!
~ Functional detailed cockpit displays (HUD, Loadout and Ammo display, Health and fuel display)
~ Auto-speed and flare features
~ Materials enabled (normal + glow + spec) **
~ Robust scripting for high customizability
~ Mod + Copy perms
-----------------------
FAQ
-----------------------
Q: Can I change vehicle permission?
A: Yes! Click and hold on the canopy for at least 1 second to display vehicle menu. Available permission options include Owner, Group, and All.
Due to script permission constraint, only the owner may change the loadout of the plane. However, the owner can setup different loadouts for guest use.
Q: How do I start the plane?
A: Hold E or Page up until engines spin up.
Q: How do I mount/dismount weapon attachments?
A: Rez weapon or attachment on the ground within 5 meters of the aircraft. Click on weapon for attachment menu. To dismount weapon, click on the weapon and click CONFIRM.
Q: Why am I able to mount multiple weapons to the same hardpoint sometimes?
A: It takes amount 1-2 seconds for the aircraft to refresh its loadout after attachment. Attempting to link weapons too quickly may not provide enough time for the process to complete.
Q: How do I fire the AGM missiles?
A: Make sure the aircraft is equipped with missiles. Arm weapons and press Q to switch to missiles. In mouselook, click and hold for 2 seconds to lock either target avatar/vehicle or position. Release mouse to fire once audio beep is heard. (Tip: target selection may be easier if you pause mouselook controls by pressing shift + M)
Q: How does the fuel system work?
A: The fuselage contains enough fuel for 37 minutes of idle flight or 15 minutes at full throttle. Each 1500L external tank adds an additional 2/3 fuel. You may refuel, rearm, and repair at a compatible service area (included in the package).
Q: How do I repair, refuel, or rearm the gunship?
A: You must land near a compatible Vehicle Service Trailer, turn off the vehicle, and click the trailer to begin the vehicle service. A progress bar will be shown over the service trailer.
Q: What is speed hold?
A: Hold W and press S to enable this feature. When enabled, the speed-hold mode will lock the engine axis so your aircraft will hold the current throttle for a constant forward velocity. You can fine tune the speed with W or S. Slowing below 5 kmph will automatically disengage speed hold.
-----------------------
Tips
-----------------------
1. Be sure to activate all of the included gestures
2. You can generally turn off engines simply by landing and holding down C / Pgdown. If that fails, press Shift + End
3. To quickly save loadout configurations, simply pick up a copy of a fully loaded aircraft and rename it as you like
4. The aircraft is built to be highly customizable. In addition to the freedom of the scripted attachment of weapons to hardpoints, you may also manually link more weapons or cosmetic components onto the exterior or interior!
-----------------------
Acknowledgment
-----------------------
Special thanks to my friends and contributors who helped in the completion of this project, including but not limited to:
Burnha Firehawk ---------- Sound FX
Drextastic ---------- Sponsor, test pilot
Ifrit Skytower ---------- Motivation officer!
Keliana Tuqiri ---------- Sound FX
Travis Amaterasu ---------- Sound FX
Wolferein Foxdale ---------- Mesh & texture (vehicle service trailer)
For more information, or if you have any questions, suggestions, and requests, feel free to send a notecard or IM to Isilmeriel.
Visit Isil's store at https://marketplace.secondlife.com/stores/135577
- 5 included liveries
- 5 optional weapons / utility attachments
- Free vehicle service trailer
- Realistic flight dynamics
- Detailed textures and interior
its perfect
its just perfect too bad there's only 5 awesome livery's and cannot find more (and im bad making one :| )
WOW!
There is a reason why this aircraft got so many 5 star reviews. And its not because you get a rebate or something. No, its because people are really happy with this. I bought it, and now im one of those happy customers too!
This is simply awesome. You can demo it, and thats great, but when you actually buy it and own it, its even more fun and addictive! You will for sure have many hours or FUN and a experience i never thought i would see in SL! The price doesnt justify the quality and joy you will have with this gunship, i agree with a previous review, this is worth much more.
And the creator is serious. I had a minor issue, IMed the creator, who really gave me the confident feeling about really care about the product and wants it to work FLAWLESS.
All i can say is buy it, you will NOT regret it!
Amazing craft, amazing service!
Purchased to mod into a Medevac craft. It flies amazing, so very versatile, and when I had some problems with functions (Even some non-stock mods!) the service I received was as top of the line as the craft! Can't go wrong with a purchase from this seller. Perfect out of the box, or they'll help make it perfect! Thanks SO much for your great products and service!
Really fun gunship!!
Flies nice, has tons of cool features that dont lag it down at all. Cockpit is amazingly detailed with all the instruments functioning. Including ammo count, fuel and health bars, altitude and position indicators. Everything functions exactly as advertised. My only complaint and the only reason it's not 5 stars, is that mouselook is somewhat erratic, and the guided missiles wont track my enemy properly every time. In combat I usually have to rearm before I take them down. But to be fair, the difficulty is also what interests me about it. If you are skilled enough to get very good with this thing you might very well be unstoppable.
Love this thing!
Honestly everything that is there is of the highest quality ive seen in SL.
I do wish it had a HUD you could attach rather than mouse look to see the working cockpit HUD. Especially since mouselook is part of the existing controls.
But this thing is awesome