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0.5-1 LI full perm " Table w 6 Chairs" mesh + sculpt map, any texture Version 3.0

0.5-1 LI full perm " Table w 6 Chairs" mesh + sculpt map, any texture
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Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape). You may need to texture or script it.

Package includes:
- 1 full perm (mod/copy/transfer) multiface mesh;
- 1 full perm (no mod/copy/transfer) sculpt maps;
- bonus 1 full perm (no mod/copy/transfer) pillows sculpt map;
- 1 (no mod, copy, no transfer) creator script(s);
- read me;
*full perm because no mod on sculpt no how influence permissions of yours or any others objects.

Notes:
This is 1 prim all you see at picture, no temp rezzers uses. This is 1 prim sculpt that includes 1 table and 6 chairs around.
This sculpt map made compatible with ANY regular texture, it means there are no need to create special texture for it.
As bonus I made special sculpt map and place it in this package. It is 1 prim 6 pillows that placing at a chairs, so overall item become 2 prim.
Included mesh version that is in most all cases better, Better to texture as has 8 different faces, it is lighter is only 0.5LI, it has built physics and custom LODs, but there are cases where sculpt will be better, Sculpt can have yours name as creator, mesh not, sculpt no depends on size and always stays 1 prim (in new physics system always 2 prim), sculpt has better LOD stays on distance, although this is not very important cause you probably will not see details of mesh anyway on distance it will reduce details.

How to (for sculpt):
- Create prim.
- Drag and drop script on to newly created prim.
DONE.

Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so you can not care about it. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions.

Caveats:
- All textures property of their creators, and cannot be placed in package. But creator script makes textured object to show you how it must looks like.
- This sculpt maps supposed to be working with texture repeats 256 and more. If yours viewer not able to set repeats like that please choose any third party viewer, or use texture repeats scripts.
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.

FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ

You personal license allows:
- use content of this package as part of yours own creation, for sale as soon as it is not full perm;
- keep (not use) in 1(one) of yours alts,

You not allowed;
- To sell, share, gift, transfer content of this package as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, or sale autocreated with scripts object without changing covering texture on it;
- To transfer through grids and use outside Secondlife.

Wish nice buildings.
yours NEKKA (Silk Aeon)

  • - precision shape, no flickering;
  • - LOD friendly, no distortion at distance;
  • - ANY regular texture compatible, uses multiface sculpts technology;
  • - creator script included, creates FULL PERM 3D shape with yours name.
Average rating: full star full star full star full star full star
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Awesome job!
full star full star full star full star full star Posted February 09, 2014 by Mr Limonaxit

Great work, ty. :)

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