G General

1 prim "Unlimited Pictures Gallery Viewer w Text Option" scripted, any texture (mod, copy) PROMO Version 4.0

1 prim "Unlimited Pictures Gallery Viewer w Text Option" scripted, any texture (mod, copy) PROMO
Details
Features
Contents
Reviews

- precision shape, no flickering or broken angles;
- LOD friendly, no distortion at distance;
- ANY regular texture compatible, no need special textures;
- shine-resistant, ideal shine reflective at high shininess;
- no sculpts, no mesh, no temp rezzers. Custom low lag scripts.

This package includes
- 1 (mod/copy/NO transfer) 1 LI unlimited pictures gallery viewer WITH text;
- 1 (mod/copy/NO transfer) 1 LI unlimited pictures gallery viewer (without text);
- 1 (NO mod/copy/NO transfer) script "gallery+ converter textures to UUID";
- read me (this notecard);

Notes:
This viewer can uses for making slideshows of taken snapshots in SL or for uploaded galleries. Suits nice as museums the same as private hourse.
But it works different then just drop textures inside, that is why it supports unlimited number of pictures to show. set in groups (notecards) with list of pictures UUID.
( Check this to know what is UUID http://wiki.secondlife.com/wiki/UUID ) . If you not ready to use UUID, do not buy this product, You choose classic method of texture viewing in other my viewers, that you can see in related items a the bottom of this page.
Pictures changes every 6 seconds with transition effect. If you will touch, then picture will stay until you click it again. No way to adjust 6 seconds. One viewer is with text above. Another viewer without text above. By default viewers loaded with Renessance and Van Gogh pictures lists.
It build with 2 prims but uses only 1 prims from yours land (no temp rezzers). Frame can be changed the way you want. but by default I build it the way so it suits ANY textures you have in inventory. No need special frame textures, just use any you have.
You can manual create lists with filling each line with UUID of picture and text. Or use included in this package "Converter Textures to UUID", To know how to do this read "How to" section of this notecard. Once you created notecard just drop it inside viewer it will be automatically placed it in order to play.

If you not English native - use online translator to yours language http://translate.google.com . I do not speak yours language and cannot help better.
If you not understand what written due of absent skills, or disabilities, share manual to yours more experienced friends for help.

P.S.: I am not English native. So if you did not understood something reread how to again.

  • - precision shape, no flickering or broken angles;
  • - LOD friendly, no distortion at distance;
  • - ANY regular texture compatible, no need special textures;
  • - shine-resistant, ideal metal reflective at high shininess;
  • - no sculpts, no mesh, no temp rezzers. Custom low lag scripts.