G General

1 prim "Wall Lamp Type.003" scripted, any texture (mod, copy) Version 3.91

1 prim "Wall Lamp Type.003" scripted, any texture (mod, copy)
Details
Features
Contents
Reviews

- precision shape, no flickering or broken angles;
- LOD friendly, no distortion at distance;
- ANY regular texture compatible, uses multiface sculpts technology;
- custom low lag script for lamp on/off;
- option for changing color of the light, and any texture for lamp.

Thank you for yours carefully reading notecard and yours personal license of using.
Leaving good review at marketplace makes creators very happy,
This is FINAL PRODUCT, It is not a sculpt map.

Package includes:
- 1 (mod/copy/no transfer) 1 prim multiface sculpted scripted lamp;
- read me;

Notes:
I had a request to make a wall lamp for medieval sim, I think I got a success on making lamp universal so can be used in any age.
This lamp build with 1 prim and it is sculpt, not mesh, no additional prims needs, no temp rezzers uses.
After you unpack it. lamp is ready to use. Touch switching light and light effects on or off.

Customization:
If you do like to change a color of light, you need to change name of notecard, INSIDE lamp to the vector of color you want,
Set color as a name of this notecard.
Only name of notecard reading, content does not matter.
Color must be in a form of vector like this <1.00000, 0.71765, 0.43137>
Here are a link with table of colors
http://lslwiki.net/lslwiki/wakka.php?wakka=color
This script reading only color light from the name of notecard, nothing else. If you want something more, feel free to find a script that suit yours needs at marketplace.secondlife.com
This lamp do not uses any special texture as many sculpts are. It uses two (yes 2) regular textures everyone may have in inventory, so you have numerous options to texture this lamp self. Just be sure you first select FACE (as at any regular prim) then you can change texture to any you have in inventory.
If you do not understand any point in this process please consult yours more experienced friends for help.

Caveats:
- You can only change a color of light, nothing else;
- If you suddenly changed building block type, please rez copy of lamp from yours inventory, you not able to restore multiface sculpting this object using self;
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.

Wish you nice second life.
yours NEKKA (Silk Aeon)

  • - precision shape, no flickering or broken angles;
  • - LOD friendly, no distortion at distance;
  • - ANY regular texture compatible, uses multiface sculpts technology;
  • - custom low lag script for lamp on/off;
  • - option for changing color of the light, and any texture for lamp.