G Geral

1 prim full perm "Lamp Bulb w Projectile Texture" sculpt map + bonus Versão 5.0

1 prim full perm "Lamp Bulb w Projectile Texture" sculpt map + bonus
Detalhes
Destaques
Conteúdo
Resenhas

Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape) that you need TEXTURE and SCRIPT.

Package includes:
- 1 full perm* (no mod) bulb sculpt map;
- 1 builder script (no mod, copy, no transfer);
- 1 full perm texture for lamp bulb;
- bonus 1 (no modify) texture for projectile lighting;
- bonus 1 full perm (no mod) lamp sculpt map;
- read me;
*full perm cause no modify on sculpt map not influence permissions of yours object that was made with it. You still be able to build full control permission object as you see with building scripts results.

Notes:
This is lamp bulb that comes WITH texture to suit it. Updated version of bulb compatible with advanced light settings, so if you use texture of light for direction light, it will be correct direction.

As bonus included absolutely new sculpt map for wide known free sculpt map of 1 prim Sculpt-O-Matic lamp, no any original sources used as they are not exist anymore. Thought it not anymore exist for free at marketplace, using UUID from http://wiki.secondlife.com/wiki/Sculpted_Prims:_Sculpt_Maps_and_Textures this page can be created a sculpt lamp. As idea were just to improve it and design very similar exclude very few points I decide not to sell it but include as bonus in this package. It does not mean it can be free to share or something like that, license of using the same to main sculpt map in this package.

Bulb is pretty roundness as has perfect sitting texture in package.
Lamp is round parts greatly improved, the same as made shine-resistant. It means setting to HIGH shininess not makes it look like chewed gum shiny.

To have best effect when installed in lamps like that, if you using ALM (Advanced Lighting Model) in graphics settings of yours viewer, there are some options appears in edit mode where Light settings already applied after building script does it work. It is in Object Edit mode- Third tab. There you can set Projectile lighting, working like Projector!
That was a reason to rebuild this bulb so it would work correct direction if enabled. Unfortunately there are no option to apply this setting with any script inside SL. but you can do it manually. It is not hard.

How to:
- Create 2 prims. Link them.
- Drag and drop script on to newly created linkset.
DONE.

Note: This will automatically create a ready-to-use object; fully textured, the right size, and with your name as Creator. The script will auto-delete from the prim upon completion, so you can not care about it. While the script runs, you may see some distortion of the sculpted object. This is normal as a result of forcing a sculpt map to load in some regions.

If you have ALM enabled:
- Drag and drop "nekka light projector texture" from yours package on to empty space.
Done.

This setting will work for everyone with ALM enabled, while for those who have not, only standard light settings will be seen. So keep in mind to check with ALM and without ALM how yours object looking.

Caveats:
- All textures property of their creators, and cannot be placed in package. But creator script makes textured object to show you how it must looks like.
- This sculpt maps supposed to be working with texture repeats 256 and more. If yours viewer not able to set repeats like that please choose any third party viewer, or use texture repeats scripts.
- I have never had the following problems with my sculpt, but we are aware that this can happen: If the object continues to appear distorted, please force loading of the sculpt map by checking or unchecking the mirror and invert flags on the Edit -> Object Tab of the sculpt. If the problem continues, please check your LOD settings and your network connection to the SL server. If you don't know how to check these settings and connections, please ask your more-experienced friends for help.

FAQ for new builders about what is sculpt map:
http://wiki.secondlife.com/wiki/Sculpted_Prims:_FAQ

You personal license allows:
- use content of this package as part of yours own creation, for sale as soon as it is not full perm;
- keep (not use) in 1(one) of yours alts,

You not allowed;
- To sell, share, gift, transfer content of this package as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm, or sale autocreated with scripts object without changing covering texture on it;
- To transfer through grids and use outside Secondlife.

Wish nice buildings.
yours NEKKA (Silk Aeon)

  • - roundness shape, no flickering;
  • - LOD compatible, no distortion at distance;
  • - comes with already made special texture;
  • - bonus full perm sculpt map lamp, and projectile light texture;
  • - builder scripts included, creates 3D shape with yours name.
Classificação média: estrela cheia estrela cheia estrela cheia estrela cheia estrela cheia
  • 5 estrela(s):
  • 4 estrela(s):
  • 3 estrela(s):
  • 2 estrela(s):
  • 1 estrela(s):
Great as always with Nekka :)
estrela cheia estrela cheia estrela cheia estrela cheia estrela cheia Postado(s) 18/11/2012 por Mongoflex

Great as always with Nekka :)

Esta resenha foi útil?