- precision shape, no flickering;
- LOD friendly, no distorion for a distance;
- ANY regular texture compatible, no need special textures;
- shine-resistant, ideal metal reflective as at regular prims;
Thank you for yours carefully reading notecard and yours personal license of using.
This is NOT FINAL PRODUCT, It is just 3D model (shape).
Package includes:
- 1 full perm (mod/copy/transfer) 0.127LI multiface mesh;
- read me and yours personal license.
Notes:
This is a replacement for sculpt version of this lamp. This is multiface mesh version, so not requires to create any special texture for it. Use ANY texture you have or will have in inventory. There are 3 faces to texture. if you not understand how to texture separate faces visit any building group in SL or google for this building basics. Is absolutely the same to set different texture on each side of simple cube.
It cost 0.127 LI so this means it takes 1 prim from yours land unlinked. Two lamps linked will cost 1 prim from yours land too.
It stays the same details at first 3 LODs, while last LOD (overall always 4 LODS in SL) is a very simplified shape of lamp. It means it stays the same details at all distances but biggest*.
This lamp not contains any scripts, use any third party lamp scripts for it.
Attention:
- Stays the same LI cost only on current size. Resizing may increase overall cost;
- You cannot change creators name, unlike sculpt, So if you need, create new prim and link this lamp to new prim with yours name;
* Biggest is very relative to viewer settings and may vary even for default settings for different viewers. this is how things works. it is not property of item. Is very dependant on current size. Bigger size, bigger distance it stays the same details. For normal default settings of 1.250 LOD biggest is around 30 meters.
You personal license allows:
- use content of this package as part of yours own creation;
- keep at 1(one) of yours alts as storage.
You not allowed;
- To sell, share, gift, transfer contain of this package maps as images, UUID, content of object, part of texture packs or list to any other person;
- To give away full perm and default textured. You need to select one of the next premissions, or no copy, or no modify, or no transfer;
- To transfer through grids, use any third party inventory services and software and use outside Secondlife.
Wish nice buildings.
yours NEKKA (Silk Aeon)
- - precision shape, no flickering;
- - LOD friendly, no distorion for a distance;
- - ANY regular texture compatible, no need special textures;
- - shine-resistant, ideal metal reflective as at regular prims;
Desperately need textures
I would love to see you sell a texture pack for this lamp for those who aren't as familiar with creating specialized textures from a grid. Even just a basic black and white that made the base and every other glass panel alternate in black and white would be awesome. Thanks!