1.0 Package Contents:
*******************
Manual ..................... This notecard
Weapon ................... The pewpew stuff!
Weapon Holster ... When you put the gun away, it goes there
Weapon Prop ........ Rez it for display, for fancy. Because why not, it's just two land impact!
Control Gestures . Activate them for shortcuts
2.0 Basic usage:
***************
Put on the Weapon and the Weapon Holster, use the included gestures to holster/draw the weapon, reload, and access the menu, enter mouse look, and click the mouse button to shoot.
If the gun doesnt shoot for whatever reason, most issues can be resolved by saying /25!reset
This gun has no reloads, it can however overheat, the more orange the projectile gets the hotter the weapon is
With NSDS and SCS Combat systems, the weapon deals more damage the hotter the projectile is, try to keep it hot as possible for maximum damage!
3.0 Menu
********
To open menu, use the menu activate keybind gesture (Press O by default), or use /25menu
un/holster ------- Holster or Draw weapon
auto -------------- Full Auto fire
burst ------------- 3 round burst
Customize ----- Open the color selection menu
Attachments --- Open the sight attachments menu
AO-Full ----------- Sets the AO to full over ride mode (Aiming and lower body)
AO-UpperOnly -- Sets the AO to Upper Body only override mode
AO-Off ----------- Disables the AO entirely
Spread Mode--- Toggle between Dynamic Accuracy or static spread
Attachments:
Iron Sights ---------- Basic physical fixed aim down sight
Red Dot Sight ------- Basic non magnifying reflector sight
Holographic Sight -- Advanced non magnifying reflector sight
ACOG Scope -------- Medium-Long range optical magnifying reflector sight (Advanced Combat Optical Gunsight)
4.0 Dynamic Accuracy
*******************
The more you fire the weapon, the more inaccurate it gets
if you need to be precise with it try short bursts
If you prefer classic static spread instead of dynamically adjusting spread, then use the spread mode function in the dialog
5.0 Customization
****************
The weapon is recolorable by color presets.
In the weapon menu, select the customize option, and you can pick from 9 different paint colors, more will be added with updates in the future possibly
6.0 Combat System Compatibility
*****************************
This weapon is compatible with Linden Damage, NSDS and SCS
To use in SCS, put on your SCS Hud, and turn on SCS Combat on it, the weapon will instantly recognise it and turn on SCS Mode.
In this mode the weapon shoots SCS enabled projectiles.
- Materials Enabled
- 9 available colors
- Rezzable prop included
- Full Weapon AO
- 4 sight attachments
Good rifle!
I love the way you're going with your weapons, just having an overheat function instead of reloading. Interesting to see what else you come up with!